fix: wire talk menu + mac build

This commit is contained in:
Peter Steinberger
2025-12-30 00:17:10 +01:00
parent c56292a6ec
commit 53eccc1c1e
5 changed files with 48 additions and 39 deletions

View File

@@ -41,6 +41,7 @@
- Also read the shared guardrails at `~/Projects/oracle/AGENTS.md` and `~/Projects/agent-scripts/AGENTS.MD` before making changes; align with any cross-repo rules noted there.
- SwiftUI state management (iOS/macOS): prefer the `Observation` framework (`@Observable`, `@Bindable`) over `ObservableObject`/`@StateObject`; dont introduce new `ObservableObject` unless required for compatibility, and migrate existing usages when touching related code.
- **Restart apps:** “restart iOS/Android apps” means rebuild (recompile/install) and relaunch, not just kill/launch.
- **Device checks:** before testing, verify connected real devices (iOS/Android) before reaching for simulators/emulators.
- iOS Team ID lookup: `security find-identity -p codesigning -v` → use Apple Development (…) TEAMID. Fallback: `defaults read com.apple.dt.Xcode IDEProvisioningTeamIdentifiers`.
- A2UI bundle hash: `src/canvas-host/a2ui/.bundle.hash` is auto-generated; regenerate via `pnpm canvas:a2ui:bundle` (or `scripts/bundle-a2ui.sh`) instead of manual conflict resolution.
- Notary key file lives at `~/Library/CloudStorage/Dropbox/Backup/AppStore/AuthKey_NJF3NFGTS3.p8` (Sparkle keys live under `~/Library/CloudStorage/Dropbox/Backup/Sparkle`).