feat(ios): add background listening core toggle (#18261)

Co-authored-by: Mariano Belinky <mariano@mb-server-643.local>
This commit is contained in:
Mariano
2026-02-16 17:36:17 +00:00
committed by GitHub
parent ad27716d3f
commit b3859b488c
4 changed files with 25 additions and 6 deletions

View File

@@ -114,6 +114,7 @@ final class NodeAppModel {
private var talkVoiceWakeSuspended = false
private var backgroundVoiceWakeSuspended = false
private var backgroundTalkSuspended = false
private var backgroundTalkKeptActive = false
private var backgroundedAt: Date?
private var reconnectAfterBackgroundArmed = false
@@ -269,15 +270,18 @@ final class NodeAppModel {
func setScenePhase(_ phase: ScenePhase) {
let keepTalkActive = UserDefaults.standard.bool(forKey: "talk.background.enabled")
switch phase {
case .background:
self.isBackgrounded = true
self.stopGatewayHealthMonitor()
self.backgroundedAt = Date()
self.reconnectAfterBackgroundArmed = true
// Be conservative: release the mic when the app backgrounds.
// Release voice wake mic in background.
self.backgroundVoiceWakeSuspended = self.voiceWake.suspendForExternalAudioCapture()
self.backgroundTalkSuspended = self.talkMode.suspendForBackground()
let shouldKeepTalkActive = keepTalkActive && self.talkMode.isEnabled
self.backgroundTalkKeptActive = shouldKeepTalkActive
self.backgroundTalkSuspended = self.talkMode.suspendForBackground(keepActive: shouldKeepTalkActive)
case .active, .inactive:
self.isBackgrounded = false
if self.operatorConnected {
@@ -289,8 +293,12 @@ final class NodeAppModel {
Task { [weak self] in
guard let self else { return }
let suspended = await MainActor.run { self.backgroundTalkSuspended }
await MainActor.run { self.backgroundTalkSuspended = false }
await self.talkMode.resumeAfterBackground(wasSuspended: suspended)
let keptActive = await MainActor.run { self.backgroundTalkKeptActive }
await MainActor.run {
self.backgroundTalkSuspended = false
self.backgroundTalkKeptActive = false
}
await self.talkMode.resumeAfterBackground(wasSuspended: suspended, wasKeptActive: keptActive)
}
}
if phase == .active, self.reconnectAfterBackgroundArmed {