Ports the animated OpenClawMascotView to the macOS app: the About pane
icon and the onboarding hero now render the Canvas+TimelineView mascot
(float/blink/antenna-wiggle/claw-snap, still under Reduce Motion)
instead of the static app icon.
The view moves from apps/ios into the shared OpenClawChatUI target of
OpenClawKit so iOS and macOS consume one copy; the iOS lint filelist
tracks the moved file.
Ports the openclaw.ai hero mascot animation (body float 4s, eye blink 3s,
antenna wiggle 2s, staggered claw snaps 4s) to every product surface that
shows the logo:
- web: ui/public/favicon.svg now carries SMIL animations, so every <img>
usage (login gate, sidebar brand, agent avatar fallback) animates with
no markup changes; CSS animations do not run in <img>-loaded SVGs.
- iOS: new OpenClawMascotView renders the canonical 120x120 vector via
Canvas + TimelineView (30fps, honors Reduce Motion); OpenClawProMark
uses it in onboarding, sidebar, and command center. Static PNG imageset
deleted (watch app keeps its own copy).
- Android: new OpenClawMascot composable (PathParser + infinite
transitions, honors the OS animator scale) replaces the static vector
drawable in onboarding and the chat/shell/voice headers, with tint
support for the monochrome header silhouettes. Drawable deleted.
Add OpenClaw design system foundations:
- Custom typography tokens (OpenClawType) using Plus Jakarta Sans,
DM Sans, and JetBrains Mono with Dynamic Type scaling
- Spacing and radius token enums (OpenClawSpacing, OpenClawRadius)
- Additive brand color tokens (accentPressed, teal, void, obsidian,
slate, textPrimary, textSecondary)
- Shared components: OpenClawToggleIndicator, OpenClawStatusBadge,
OpenClawPrimaryButtonStyle, OpenClawSecondaryButtonStyle
- Bundled font files with OFL license provenance
Migrate all iOS views to OpenClawType tokens. No behavioral, navigation,
or routing changes — this is purely visual/typographic.
Co-authored-by: Cursor <cursoragent@cursor.com>
* feat(ios): refine control and talk visual hierarchy
* feat(ios): refine control and talk visual hierarchy
* feat(ios): refine control and talk visual hierarchy
Summary:
- Replace the legacy iOS shell with Pro Command, Chat, Agents, and Settings tabs.
- Wire iOS chat/session/settings/diagnostics and realtime Talk flows through gateway-backed APIs.
- Add gateway/session and shared chat coverage for the new iOS flow.
Verification:
- git diff --check
- node scripts/run-vitest.mjs src/gateway/server.sessions.create.test.ts src/gateway/talk-realtime-relay.test.ts
- swift test --filter ChatViewModelTests (apps/shared/OpenClawKit)
- xcodebuild build for Nimrod's iPhone succeeded; install succeeded; launch was blocked because the phone was locked
Known follow-up:
- Preserve traceLevel in sessions.create parent runtime inheritance and keep the changelog credit in the follow-up patch.