Add Volcengine/BytePlus Seed Speech as a bundled TTS provider with current API-key auth, legacy AppID/token fallback, native Ogg/Opus voice-note output, and MP3 audio-file output.
Co-authored-by: Peter Steinberger <steipete@gmail.com>
* docs(msteams): add Teams CLI setup instructions
Replace manual Azure Bot setup as primary path with
@microsoft/teams.cli workflow. Manual steps collapsed
into <details> blocks for users who can't use the CLI.
* docs(msteams): fix devtunnel instructions to use persistent tunnels
Use devtunnel create + host for stable URLs across sessions
instead of throwaway tunnels that change each time.
* docs(msteams): address PR feedback
- Remove "Abandon all hope" quote (showed as net-addition in diff)
- Add preview disclaimer for @microsoft/teams.cli
- Add security note for --allow-anonymous devtunnel flag
- Clarify where to find teamsAppId from create output
- Link to official devtunnel getting started guide
* docs(msteams): fix oxfmt formatting
* docs(msteams): clarify install step references create prompt
* docs(msteams): drop --env flag, use terminal output instead
Avoids writing secrets to a file that could be accidentally committed.
* docs(msteams): remove redundant H1, match other channel docs
Wrap runRecallSubagent() with Promise.race so maybeResolveActiveRecall
returns a timeout result at the configured timeoutMs even when the
embedded run has not cooperatively checked the abort signal. Late
subagent rejections are caught silently to prevent unhandled promise
errors.
Fixes#71629
When memory-core plugin is not registered (e.g. CLI context),
listActiveMemoryPublicArtifacts returns an empty array. The previous code
would then call pruneImportedSourceEntries with an empty activeKeys Set,
which removes ALL bridge-imported entries.
Now checks getMemoryCapabilityRegistration() instead of relying on artifact
count as a proxy, correctly distinguishing between 'plugin not loaded' and
'plugin loaded with no artifacts'.
Fixes#68373
* fix(process): skip kill-tree group kill when child wasn't detached (#71662)
When the supervisor spawns a child with detached:false (service-managed
runtime under launchd/systemd), the child shares the gateway's process
group. On session abort or SIGKILL, killProcessTree was unconditionally
issuing process.kill(-pid, 'SIGTERM') — which targets the entire process
GROUP (negative pid is POSIX group-kill semantics) and therefore
SIGTERMs the gateway parent along with the child.
Reporter saw this on macOS (LaunchAgent + KeepAlive=true): aborting a
claude-cli/claude-opus-4-7 session caused the gateway to receive
SIGTERM, then auto-restart, dropping all in-flight sessions. Switching
the primary model to a non-cli provider eliminated it because the
non-cli paths don't go through this kill-tree call. Did not occur on
Linux VPS where the gateway runs detached, because there
useDetached === true and the child got its own process group.
Fix:
- killProcessTree now accepts opts.detached?: boolean. When detached:false,
killProcessTreeUnix skips the `-pid` group-kill and goes straight to
direct-pid SIGTERM/SIGKILL. Group-kill default (detached:true) is
preserved so all existing callers behave exactly as before.
- supervisor/adapters/child.ts:286 now threads the spawn-time `useDetached`
flag into killProcessTree, so the kill-tree path matches the spawn-time
detachment decision (line 45 of the same file already computes
useDetached = process.platform !== 'win32' && !isServiceManagedRuntime()).
Tests:
- new: detached:false skips group kill and uses direct pid SIGTERM only.
- new: default behaviour (detached:true) still uses group kill (regression
guard so the existing test case isn't accidentally weakened).
Existing tests still pass (6/6 in kill-tree.test.ts). Lint clean.
Out of scope: other killProcessTree callers (mcp-stdio-transport,
bash-tools.process, etc.) keep the default group-kill behaviour because
those processes are typically detached from the gateway. Only the
supervisor/adapters/child.ts path threads `detached` through, since it's
the path that knows whether the child was actually spawned detached.
* fixup(process): also gate kill-tree group-kill on the no-detach spawn fallback (#71662)
Greptile review on the original PR caught a P1 gap: when
spawnWithFallback's initial detached spawn fails and it retries with the
no-detach fallback (label: "no-detach", options.detached: false), the
child runs detached:false but my variable useDetached was still true.
The kill closure then passed `detached: useDetached` = true to
killProcessTree, which still group-killed the gateway — same bug, just
on the fallback path.
Compute the actual detachment as
`useDetached && !spawned.usedFallback` after spawn returns, and pass
that through. This closes the gap: the kill path now correctly skips
group-kill in BOTH:
1. Service-managed runtime (useDetached=false from the start, original case)
2. Detached-spawn fallback to no-detach (useDetached=true at intent
time but spawned.usedFallback=true)
Tests:
- existing 'uses process-tree kill for default SIGKILL' updated to
assert the new {detached} option is forwarded.
- new: passes detached:false to killProcessTree when spawn fell back.
- new: passes detached:false in service-managed mode (regression guard
for the original fix).
11/11 tests pass in child.test.ts. 6/6 in kill-tree.test.ts.
When a subagent finishes while its parent main session is still running
(executing tools or awaiting model output), the announce queue would
follow the configured debounce and immediately attempt to deliver the
completion event back into the parent session via callGateway. The
gateway treats the parent as busy and the announce can either get
buffered until the next external user message or surface only as a
delayed echo, breaking the natural sessions_spawn -> sessions_yield
workflow where the parent expects the result to arrive as the next
turn.
This change adds an optional shouldDefer hook on the announce queue
state. The delivery layer wires it to the existing requester session
activity probe (resolveRequesterSessionActivity), so while the parent
session is still active the drain loop sleeps for max(250ms,
debounceMs) and re-checks instead of pushing the announce. As soon as
the parent goes idle, the queue drains normally.
- Plumbs shouldDefer through getAnnounceQueue / enqueueAnnounce.
- Skips drain step in scheduleAnnounceDrain when shouldDefer says the
target is still busy, with a bounded re-check sleep.
- Updates maybeQueueSubagentAnnounce to pass the activity probe.
- Adds a unit test that holds drain while parent is busy and resumes
when it goes idle.
No behavior change for callers that do not pass shouldDefer.