* fix(interactive): preserve button command values in fallback text for degraded approval UX
* fix(interactive): keep callback values private in fallback text and narrow Feishu interactive detection
- P1: Skip rendering action.type === "callback" values in
renderMessagePresentationFallbackText to avoid leaking opaque
channel/plugin data into user-visible text. Command and legacy
values are still rendered.
- P2: Replace hasMessagePresentationBlocks/hasInteractiveReplyBlocks
with isMessagePresentationInteractiveBlock so Feishu comment
guidance only appears when the presentation actually contains
buttons or selects, not for text-only blocks.
- Update tests: callback button now shows label-only; all 137 tests pass.
* fix(interactive): only render typed command values in fallback text, keep legacy value private
* fix(feishu): gate document-comment command guidance on actual command action
* docs(message-presentation): document command/callback value fallback visibility
* fix(feishu): omit command guidance when URL overrides fallback command text
* docs: regenerate docs_map.md
* fix(interactive): exclude disabled buttons from fallback command rendering and guidance
* fix(interactive): extract hasRenderedCommandAction, exclude disabled buttons from command fallback
* fix(feishu): preserve command guidance marker through core presentation rendering
* fix(feishu): type-narrow channelData.feishu with isRecord before reading rendered-command marker
* fix(feishu): move hasRenderedCommandAction from public SDK into Feishu plugin as local helper
Keep the helper local to the only caller (Feishu outbound) instead of
adding a new public plugin SDK API contract. The shared fallback renderer
in renderMessagePresentationFallbackText already inlines the same
command-visibility logic; a local helper is sufficient for the Feishu
comment-thread guidance gate.
* refactor(feishu): tighten fallback command marker
---------
Co-authored-by: Peter Steinberger <steipete@gmail.com>
Extract shared normalization/coercion helpers into private @openclaw/normalization-core workspace package while preserving existing plugin SDK helper subpaths.\n\nAlso keeps direct normalization-core imports internal, wires UI/build/loader resolution, and replaces the slow PR network CodeQL lane with a fast added-line boundary scan while retaining full CodeQL for scheduled/manual runs.\n\nVerification: local moved tests, plugin SDK boundary tests, extension loader tests, agents-support shard, UI build/test, build artifacts, lint, workflow guards, autoreview, and GitHub CI passed on PR head 963d893715.
Preserve `reusable` for portable message presentation buttons and carry it through Discord component registration so repeatable callbacks stay available after a successful interaction.
Also keeps `reusable` through legacy presentation-to-interactive conversion and documents the user-visible change in the changelog.
Verification:
- `pnpm test src/interactive/payload.test.ts extensions/discord/src/shared-interactive.test.ts extensions/discord/src/components.test.ts -- --reporter=verbose`
- `git diff --check`
- `AUTOREVIEW_AUTO_TESTS=0 .agents/skills/autoreview/scripts/autoreview --mode local`
- PR CI at `52f25221b3e01f3255d8df37df73d0357ab7410b`: all completed checks green/skipped/neutral except pending CodeQL `Security High (mcp-process-tool-boundary)` at time auto-merge was armed.
Co-authored-by: OpenClaw Contributor <100menotu001@users.noreply.github.com>