// Keep server maxPayload aligned with gateway client maxPayload so high-res canvas snapshots // don't get disconnected mid-invoke with "Max payload size exceeded". export const MAX_PAYLOAD_BYTES = 25 * 1024 * 1024; export const MAX_BUFFERED_BYTES = 50 * 1024 * 1024; // per-connection send buffer limit (2x max payload) export const MAX_PREAUTH_PAYLOAD_BYTES = 64 * 1024; const DEFAULT_MAX_CHAT_HISTORY_MESSAGES_BYTES = 6 * 1024 * 1024; // keep history responses comfortably under client WS limits let maxChatHistoryMessagesBytes = DEFAULT_MAX_CHAT_HISTORY_MESSAGES_BYTES; export const getMaxChatHistoryMessagesBytes = () => maxChatHistoryMessagesBytes; export const __setMaxChatHistoryMessagesBytesForTest = (value?: number) => { if (!process.env.VITEST && process.env.NODE_ENV !== "test") { return; } if (value === undefined) { maxChatHistoryMessagesBytes = DEFAULT_MAX_CHAT_HISTORY_MESSAGES_BYTES; return; } if (Number.isFinite(value) && value > 0) { maxChatHistoryMessagesBytes = value; } }; export const TICK_INTERVAL_MS = 30_000; export const HEALTH_REFRESH_INTERVAL_MS = 60_000; export const DEDUPE_TTL_MS = 5 * 60_000; export const DEDUPE_MAX = 1000;