Files
openclaw/apps/ios/Sources/Model/NodeAppModel+Canvas.swift
2026-03-10 21:44:00 +02:00

95 lines
3.6 KiB
Swift

import Foundation
import Network
import OpenClawKit
enum A2UIReadyState {
case ready(String)
case hostNotConfigured
case hostUnavailable
}
extension NodeAppModel {
func resolveCanvasHostURL() async -> String? {
guard let raw = await self.gatewaySession.currentCanvasHostUrl() else { return nil }
let trimmed = raw.trimmingCharacters(in: .whitespacesAndNewlines)
guard !trimmed.isEmpty, let base = URL(string: trimmed) else { return nil }
if let host = base.host, LoopbackHost.isLoopback(host) {
return nil
}
return base.appendingPathComponent("__openclaw__/canvas/").absoluteString
}
func _test_resolveA2UIHostURL() async -> String? {
await self.resolveA2UIHostURL()
}
func resolveA2UIHostURL() async -> String? {
guard let raw = await self.gatewaySession.currentCanvasHostUrl() else { return nil }
let trimmed = raw.trimmingCharacters(in: .whitespacesAndNewlines)
guard !trimmed.isEmpty, let base = URL(string: trimmed) else { return nil }
if let host = base.host, LoopbackHost.isLoopback(host) {
return nil
}
return base.appendingPathComponent("__openclaw__/a2ui/").absoluteString + "?platform=ios"
}
func showA2UIOnConnectIfNeeded() async {
await MainActor.run {
// Keep the bundled home canvas as the default connected view.
// Agents can still explicitly present a remote or local canvas later.
self.lastAutoA2uiURL = nil
self.screen.showDefaultCanvas()
}
}
func ensureA2UIReadyWithCapabilityRefresh(timeoutMs: Int = 5000) async -> A2UIReadyState {
guard let initialUrl = await self.resolveA2UIHostURLWithCapabilityRefresh() else {
return .hostNotConfigured
}
self.screen.navigate(to: initialUrl)
if await self.screen.waitForA2UIReady(timeoutMs: timeoutMs) {
return .ready(initialUrl)
}
// First render can fail when scoped capability rotates between reconnects.
guard await self.gatewaySession.refreshNodeCanvasCapability() else { return .hostUnavailable }
guard let refreshedUrl = await self.resolveA2UIHostURL() else { return .hostUnavailable }
self.screen.navigate(to: refreshedUrl)
if await self.screen.waitForA2UIReady(timeoutMs: timeoutMs) {
return .ready(refreshedUrl)
}
return .hostUnavailable
}
func showLocalCanvasOnDisconnect() {
self.lastAutoA2uiURL = nil
self.screen.showDefaultCanvas()
}
private func resolveA2UIHostURLWithCapabilityRefresh() async -> String? {
if let url = await self.resolveA2UIHostURL() {
return url
}
guard await self.gatewaySession.refreshNodeCanvasCapability() else { return nil }
return await self.resolveA2UIHostURL()
}
private func resolveCanvasHostURLWithCapabilityRefresh() async -> String? {
if let url = await self.resolveCanvasHostURL() {
return url
}
guard await self.gatewaySession.refreshNodeCanvasCapability() else { return nil }
return await self.resolveCanvasHostURL()
}
private static func probeTCP(url: URL, timeoutSeconds: Double) async -> Bool {
guard let host = url.host, !host.isEmpty else { return false }
let portInt = url.port ?? ((url.scheme ?? "").lowercased() == "wss" ? 443 : 80)
return await TCPProbe.probe(
host: host,
port: portInt,
timeoutSeconds: timeoutSeconds,
queueLabel: "a2ui.preflight")
}
}