Files
openclaw/apps/macos
Peter Steinberger 9b556bcd5e feat(system-agent): auto-hatch into the agent after fresh setup (#110331)
* feat(system-agent): hatch into the agent after a fresh setup applies

The hatch is a ceremony: a fresh-install setup apply now announces the hatch
and hands straight off (open-tui in the terminal, open-agent for gateway
clients); the web custodian page lands in agent chat with the birth-sequence
opener prefilled as a draft so one Send wakes the seeded BOOTSTRAP. Non-setup
persistent operations keep their in-place replies.

* fix(system-agent): hatch only on clean post-write verification

* fix(ui): scope hatch draft to setup handoffs

* fix(onboarding): seed hatch handoffs across clients

* fix(i18n): refresh native hatch inventory

* fix(onboarding): seed remote gateway hatch handoff

* fix(macos): localize hatch draft

* fix(onboarding): gate hatch on pending bootstrap

* fix(i18n): sync hatch source to ios catalog

* fix(onboarding): gate hatch on canonical pending state
2026-07-18 03:32:15 -04:00
..

OpenClaw macOS app (dev + signing)

Quick dev run

# from repo root
scripts/restart-mac.sh

Options:

scripts/restart-mac.sh --no-sign   # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign      # force code signing (requires cert)

Packaging flow

scripts/package-mac-app.sh

Creates dist/OpenClaw.app and signs it via scripts/codesign-mac-app.sh.

Signing behavior

Auto-selects identity (first match):

  1. Developer ID Application
  2. Apple Distribution
  3. Apple Development
  4. first available identity

If none found:

  • errors by default
  • set ALLOW_ADHOC_SIGNING=1 or SIGN_IDENTITY="-" to ad-hoc sign

Team ID audit (Sparkle mismatch guard)

After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.

Skip the audit:

SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh

Library validation workaround (dev only)

If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:

DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh

This adds com.apple.security.cs.disable-library-validation to app entitlements. Use for local dev only; keep off for release builds.

Useful env flags

  • SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"
  • ALLOW_ADHOC_SIGNING=1 (ad-hoc, TCC permissions do not persist)
  • CODESIGN_TIMESTAMP=off (offline debug)
  • DISABLE_LIBRARY_VALIDATION=1 (dev-only Sparkle workaround)
  • SKIP_TEAM_ID_CHECK=1 (bypass audit)