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Keep WhatsApp QR login state synced across gateway, macOS, and UI wait flows. - Preserve the latest QR data URL/version while login polling rotates codes. - Keep the wait-result protocol bounded to current QR metadata. - Stabilize QR rendering and media fixture coverage after rebasing on main. Validation: - pnpm test extensions/whatsapp/src/login-qr.test.ts extensions/whatsapp/src/media.test.ts extensions/whatsapp/src/agent-tools-login.test.ts src/gateway/protocol/channels.schema.test.ts src/gateway/server-methods/web.start.test.ts ui/src/ui/controllers/channels.test.ts - pnpm test:extension whatsapp - cd apps/macos && swift test --filter ChannelsSettingsSmokeTests - GitHub PR checks: 62 success, 5 skipped
OpenClaw macOS app (dev + signing)
Quick dev run
# from repo root
scripts/restart-mac.sh
Options:
scripts/restart-mac.sh --no-sign # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign # force code signing (requires cert)
Packaging flow
scripts/package-mac-app.sh
Creates dist/OpenClaw.app and signs it via scripts/codesign-mac-app.sh.
Signing behavior
Auto-selects identity (first match):
- Developer ID Application
- Apple Distribution
- Apple Development
- first available identity
If none found:
- errors by default
- set
ALLOW_ADHOC_SIGNING=1orSIGN_IDENTITY="-"to ad-hoc sign
Team ID audit (Sparkle mismatch guard)
After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.
Skip the audit:
SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh
Library validation workaround (dev only)
If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:
DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh
This adds com.apple.security.cs.disable-library-validation to app entitlements.
Use for local dev only; keep off for release builds.
Useful env flags
SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"ALLOW_ADHOC_SIGNING=1(ad-hoc, TCC permissions do not persist)CODESIGN_TIMESTAMP=off(offline debug)DISABLE_LIBRARY_VALIDATION=1(dev-only Sparkle workaround)SKIP_TEAM_ID_CHECK=1(bypass audit)