Files
openclaw/apps/shared/OpenClawKit/Sources/OpenClawKit/TalkBufferedAudioPlayer.swift
Peter Steinberger 4aa8bf12e3 refactor(voice): dedupe talk audio primitives into OpenClawKit (#103099)
* refactor(voice): dedupe talk audio primitives into OpenClawKit

One buffered TTS clip player (watchdog + metering) shared by iOS and
macOS replaces the near-identical pair; macOS TalkPlaybackResult was a
field-for-field duplicate of StreamingPlaybackResult and is gone. One
AVAudioPCMBuffer RMS helper replaces five per-file copies; the metered
PCM passthrough moves into PCMPlaybackEnvelope; TalkModeManager's
duplicated ElevenLabs PCM-then-mp3-retry blocks collapse into one
helper. Net -378 lines, no behavior change.

* fix(ios): drop stray blank line and resync i18n inventory

* fix(ios): drop stray blank line after helper extraction
2026-07-09 22:21:00 +01:00

172 lines
6.5 KiB
Swift

// canImport mirrors ElevenLabsKitShim: StreamingPlaybackResult only exists on
// platforms ElevenLabsKit builds for (iOS/macOS); the watch build compiles this out.
#if Talk && canImport(ElevenLabsKit)
import AVFoundation
import Foundation
import OSLog
/// Plays one complete TTS clip (MP3/WAV/FLAC container) at a time via
/// AVAudioPlayer, with live level metering and a watchdog so a stalled or
/// silently failing playback can never hang the talk loop. Shared by the iOS
/// and macOS talk runtimes.
@MainActor
public final class TalkBufferedAudioPlayer: NSObject, @preconcurrency AVAudioPlayerDelegate {
public static let shared = TalkBufferedAudioPlayer()
override public init() {
super.init()
}
private final class Playback: @unchecked Sendable {
private let lock = NSLock()
private var finished = false
private var continuation: CheckedContinuation<StreamingPlaybackResult, Never>?
private var watchdog: Task<Void, Never>?
func setContinuation(_ continuation: CheckedContinuation<StreamingPlaybackResult, Never>) {
self.lock.lock()
defer { self.lock.unlock() }
self.continuation = continuation
}
func setWatchdog(_ task: Task<Void, Never>?) {
self.lock.lock()
let old = self.watchdog
self.watchdog = task
self.lock.unlock()
old?.cancel()
}
func finish(_ result: StreamingPlaybackResult) {
let continuation: CheckedContinuation<StreamingPlaybackResult, Never>?
self.lock.lock()
if self.finished {
continuation = nil
} else {
self.finished = true
continuation = self.continuation
self.continuation = nil
}
self.lock.unlock()
continuation?.resume(returning: result)
}
}
private let logger = Logger(subsystem: "ai.openclaw", category: "talk.tts")
private var player: AVAudioPlayer?
private var playback: Playback?
private var levelHandler: (@MainActor (Double?) -> Void)?
private var levelMeter: AudioPlayerLevelMeter?
public func setLevelHandler(_ handler: (@MainActor (Double?) -> Void)?) {
self.levelHandler = handler
}
public func play(data: Data) async -> StreamingPlaybackResult {
self.stopInternal()
let playback = Playback()
self.playback = playback
return await withCheckedContinuation { continuation in
playback.setContinuation(continuation)
do {
let player = try AVAudioPlayer(data: data)
self.player = player
player.delegate = self
player.prepareToPlay()
if let levelHandler {
let meter = AudioPlayerLevelMeter(onLevel: levelHandler)
meter.attach(player)
self.levelMeter = meter
}
self.armWatchdog(playback: playback)
if !player.play() {
self.logger.error("talk buffered audio player refused to play")
self.finish(playback: playback, result: .init(finished: false, interruptedAt: nil))
}
} catch {
self.logger.error("talk buffered audio player failed: \(error.localizedDescription, privacy: .public)")
self.finish(playback: playback, result: .init(finished: false, interruptedAt: nil))
}
}
}
public func stop() -> Double? {
guard let player else { return nil }
let interruptedAt = player.currentTime
self.finish(
playback: self.playback,
result: .init(finished: false, interruptedAt: interruptedAt))
return interruptedAt
}
public func audioPlayerDidFinishPlaying(_ player: AVAudioPlayer, successfully flag: Bool) {
self.finish(
playback: self.activePlayback(for: player),
result: .init(finished: flag, interruptedAt: nil))
}
public func audioPlayerDecodeErrorDidOccur(_ player: AVAudioPlayer, error: (any Error)?) {
let message = error?.localizedDescription ?? "unknown decode error"
self.logger.error("talk buffered audio decode failed: \(message, privacy: .public)")
self.finish(
playback: self.activePlayback(for: player),
result: .init(finished: false, interruptedAt: nil))
}
private func activePlayback(for player: AVAudioPlayer) -> Playback? {
// AVAudioPlayer can deliver callbacks after stop/replacement. Keep a stale
// player from completing the current reply's continuation.
guard self.player === player else { return nil }
return self.playback
}
private func stopInternal() {
if let player, let playback {
self.finish(
playback: playback,
result: .init(finished: false, interruptedAt: player.currentTime))
return
}
self.player?.stop()
self.player = nil
}
private func finish(playback: Playback?, result: StreamingPlaybackResult) {
guard let playback else { return }
playback.setWatchdog(nil)
playback.finish(result)
guard self.playback === playback else { return }
self.playback = nil
self.levelMeter?.detach()
self.levelMeter = nil
self.player?.stop()
self.player = nil
}
private func armWatchdog(playback: Playback) {
playback.setWatchdog(Task { @MainActor [weak self] in
guard let self else { return }
try? await Task.sleep(nanoseconds: 650_000_000)
guard !Task.isCancelled, self.playback === playback else { return }
guard self.player?.isPlaying == true else {
self.finish(
playback: playback,
result: .init(finished: false, interruptedAt: nil))
return
}
let duration = self.player?.duration ?? 0
let timeoutSeconds = min(max(2.0, duration + 2.0), 5 * 60.0)
try? await Task.sleep(nanoseconds: UInt64(timeoutSeconds * 1_000_000_000))
guard !Task.isCancelled, self.playback === playback else { return }
self.logger.error("talk buffered audio player watchdog completed unresolved playback")
self.finish(
playback: playback,
result: .init(finished: false, interruptedAt: nil))
})
}
}
#endif