Files
openclaw/apps/macos
Peter Steinberger b7156ce688 fix(macos): drag the window from split-view pane headers (#104048)
* fix(macos): drag the window from split-view pane headers

In the macOS app, split-screen pane header rows (session title strip) now
start a native window drag instead of selecting the title text. The Control
UI posts an openclawWindowDrag script message on mousedown over passive
header chrome; the dashboard window validates the trusted main-frame source
and the in-flight left-mouse press before calling NSWindow.performDrag.
Pane headers are chrome, so they are also no longer text-selectable.

* refactor(macos): move the dashboard failure page out of the window controller

SwiftLint type_body_length: the drag-message handler pushed
DashboardWindowController past 800 lines; the failure-page HTML is
presentation-only and now lives in DashboardFailurePage.
2026-07-10 19:07:04 -07:00
..
2026-05-03 13:20:26 +01:00

OpenClaw macOS app (dev + signing)

Quick dev run

# from repo root
scripts/restart-mac.sh

Options:

scripts/restart-mac.sh --no-sign   # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign      # force code signing (requires cert)

Packaging flow

scripts/package-mac-app.sh

Creates dist/OpenClaw.app and signs it via scripts/codesign-mac-app.sh.

Signing behavior

Auto-selects identity (first match):

  1. Developer ID Application
  2. Apple Distribution
  3. Apple Development
  4. first available identity

If none found:

  • errors by default
  • set ALLOW_ADHOC_SIGNING=1 or SIGN_IDENTITY="-" to ad-hoc sign

Team ID audit (Sparkle mismatch guard)

After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.

Skip the audit:

SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh

Library validation workaround (dev only)

If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:

DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh

This adds com.apple.security.cs.disable-library-validation to app entitlements. Use for local dev only; keep off for release builds.

Useful env flags

  • SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"
  • ALLOW_ADHOC_SIGNING=1 (ad-hoc, TCC permissions do not persist)
  • CODESIGN_TIMESTAMP=off (offline debug)
  • DISABLE_LIBRARY_VALIDATION=1 (dev-only Sparkle workaround)
  • SKIP_TEAM_ID_CHECK=1 (bypass audit)