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openclaw/docs/platforms/mac/menu-bar.md
Vincent Koc 2b8d91d9ee docs: typography hygiene + 2 in-body H1 removals across 5 pages
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- docs/help/gpt55-codex-agentic-parity.md: 22 chars; removed the
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  renders the title from frontmatter; the in-body H1 with the slash
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- docs/platforms/mac/menu-bar.md: 21 chars; removed the duplicate
  '# Menu Bar Status Logic' H1.
- docs/tools/acp-agents.md: 23 chars
- docs/concepts/qa-matrix.md: 23 chars
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2026-05-05 19:34:52 -07:00

3.7 KiB

summary, read_when, title
summary read_when title
Menu bar status logic and what is surfaced to users
Tweaking mac menu UI or status logic
Menu bar

What is shown

  • We surface the current agent work state in the menu bar icon and in the first status row of the menu.
  • Health status is hidden while work is active; it returns when all sessions are idle.
  • A root "Context" submenu contains recent sessions instead of expanding them directly in the root menu.
  • The "Nodes" block in the root menu lists devices only (paired nodes via node.list), not client/presence entries.
  • A root "Usage" section appears below Context when provider usage snapshots are available, followed by usage-cost details when available.

State model

  • Sessions: events arrive with runId (per-run) plus sessionKey in the payload. The "main" session is the key main; if absent, we fall back to the most recently updated session.
  • Priority: main always wins. If main is active, its state is shown immediately. If main is idle, the most recently active non-main session is shown. We do not flip-flop mid-activity; we only switch when the current session goes idle or main becomes active.
  • Activity kinds:
    • job: high-level command execution (state: started|streaming|done|error).
    • tool: phase: start|result with toolName and meta/args.

IconState enum (Swift)

  • idle
  • workingMain(ActivityKind)
  • workingOther(ActivityKind)
  • overridden(ActivityKind) (debug override)

ActivityKind → glyph

  • exec💻
  • read📄
  • write✍️
  • edit📝
  • attach📎
  • default → 🛠️

Visual mapping

  • idle: normal critter.
  • workingMain: badge with glyph, full tint, leg "working" animation.
  • workingOther: badge with glyph, muted tint, no scurry.
  • overridden: uses the chosen glyph/tint regardless of activity.

Context submenu

  • The root menu shows one "Context" row with a session count/status and opens a submenu.
  • The Context submenu header shows the active session count for the last 24 hours.
  • Each session row keeps its token bar, age, preview, thinking/verbose, reset, compact, and delete actions.
  • Loading, disconnected, and session-load error messages appear inside the Context submenu.
  • Provider usage and usage-cost details stay root-level below Context so they remain glanceable without opening the submenu.

Status row text (menu)

  • While work is active: <Session role> · <activity label>
    • Examples: Main · exec: pnpm test, Other · read: apps/macos/Sources/OpenClaw/AppState.swift.
  • When idle: falls back to the health summary.

Event ingestion

  • Source: control-channel agent events (ControlChannel.handleAgentEvent).
  • Parsed fields:
    • stream: "job" with data.state for start/stop.
    • stream: "tool" with data.phase, name, optional meta/args.
  • Labels:
    • exec: first line of args.command.
    • read/write: shortened path.
    • edit: path plus inferred change kind from meta/diff counts.
    • fallback: tool name.

Debug override

  • Settings ▸ Debug ▸ "Icon override" picker:
    • System (auto) (default)
    • Working: main (per tool kind)
    • Working: other (per tool kind)
    • Idle
  • Stored via @AppStorage("iconOverride"); mapped to IconState.overridden.

Testing checklist

  • Trigger main session job: verify icon switches immediately and status row shows main label.
  • Trigger non-main session job while main idle: icon/status shows non-main; stays stable until it finishes.
  • Start main while other active: icon flips to main instantly.
  • Rapid tool bursts: ensure badge does not flicker (TTL grace on tool results).
  • Health row reappears once all sessions idle.