Files
openclaw/apps/shared/OpenClawKit/Sources/OpenClawKit/SystemCommands.swift
Peter Steinberger 9b1c36d23c fix: prevent exec approval revocation races (#103515)
* fix(security): serialize exec approval mutations

* fix(security): preserve additive approval writes

* test(cli): expect normalized approval shape

* fix(security): preserve exec approval compatibility

* test(security): exercise locked approval initialization

* test(security): mock serialized approval helpers

* test(exec): derive enforced command path from plan

* fix(gateway): always return approval CAS conflicts

* fix(macos): serialize exec approvals writes

* fix(security): repair approval build errors

* fix(security): serialize exec approval mutations

* fix(security): fail closed on approval persistence errors

* test(security): cover detached approval persistence failures

* fix(security): harden exec approval state

* style(macos): format exec approval sources

* fix(security): complete exec approval hardening

Co-authored-by: Coy Geek <65363919+coygeek@users.noreply.github.com>

* fix(macos): preserve approved login-shell semantics

* fix(macos): keep login shell approvals one-shot

* fix(security): linearize exec authorization

Co-authored-by: Coy Geek <65363919+coygeek@users.noreply.github.com>

* fix(security): preserve durable approval basis

Co-authored-by: Coy Geek <65363919+coygeek@users.noreply.github.com>

* fix(security): bind exec grants to current policy

Co-authored-by: Coy Geek <65363919+coygeek@users.noreply.github.com>

* test(security): fix exec revocation fixtures

* test(security): align gateway approval fixtures

* fix(macos): return approval decisions

* chore(i18n): sync native approval strings

* test(security): align approval hardening fixtures

* test(node): authorize completed event fixture

* test(security): fix approval decision fixtures

* test(security): await durable approval visibility

* fix(exec): preserve concurrent approval grants

* fix(exec): address exact-head CI failures

* fix(exec): preserve concurrent approval promotions

* fix(exec): make Swift shutdown state explicit

* test(macos): handle approval read failures

* fix(macos): harden approval socket paths

* fix(macos): preserve exact shell payload bytes

* test(macos): make approval fixtures explicit

* test(macos): fix approval suite compilation

* fix(macos): bound approval socket JSONL reads

* chore: move exec approval note to release process

* chore: move exec approval note to release process

---------

Co-authored-by: Coy Geek <65363919+coygeek@users.noreply.github.com>
2026-07-10 21:35:05 +01:00

95 lines
2.6 KiB
Swift

import Foundation
public enum OpenClawSystemCommand: String, Codable, Sendable {
case run = "system.run"
case which = "system.which"
case notify = "system.notify"
case execApprovalsGet = "system.execApprovals.get"
case execApprovalsSet = "system.execApprovals.set"
}
public enum OpenClawNotificationPriority: String, Codable, Sendable {
case passive
case active
case timeSensitive
}
public enum OpenClawNotificationDelivery: String, Codable, Sendable {
case system
case overlay
case auto
}
public struct OpenClawSystemRunParams: Codable, Sendable, Equatable {
public var command: [String]
public var rawCommand: String?
public var cwd: String?
public var env: [String: String]?
public var timeoutMs: Int?
public var needsScreenRecording: Bool?
public var agentId: String?
public var sessionKey: String?
public var runId: String?
public var approved: Bool?
public var approvalDecision: String?
public var approvalSource: String?
public init(
command: [String],
rawCommand: String? = nil,
cwd: String? = nil,
env: [String: String]? = nil,
timeoutMs: Int? = nil,
needsScreenRecording: Bool? = nil,
agentId: String? = nil,
sessionKey: String? = nil,
runId: String? = nil,
approved: Bool? = nil,
approvalDecision: String? = nil,
approvalSource: String? = nil)
{
self.command = command
self.rawCommand = rawCommand
self.cwd = cwd
self.env = env
self.timeoutMs = timeoutMs
self.needsScreenRecording = needsScreenRecording
self.agentId = agentId
self.sessionKey = sessionKey
self.runId = runId
self.approved = approved
self.approvalDecision = approvalDecision
self.approvalSource = approvalSource
}
}
public struct OpenClawSystemWhichParams: Codable, Sendable, Equatable {
public var bins: [String]
public init(bins: [String]) {
self.bins = bins
}
}
public struct OpenClawSystemNotifyParams: Codable, Sendable, Equatable {
public var title: String
public var body: String
public var sound: String?
public var priority: OpenClawNotificationPriority?
public var delivery: OpenClawNotificationDelivery?
public init(
title: String,
body: String,
sound: String? = nil,
priority: OpenClawNotificationPriority? = nil,
delivery: OpenClawNotificationDelivery? = nil)
{
self.title = title
self.body = body
self.sound = sound
self.priority = priority
self.delivery = delivery
}
}