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https://github.com/openclaw/openclaw.git
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* fix(security): serialize exec approval mutations * fix(security): preserve additive approval writes * test(cli): expect normalized approval shape * fix(security): preserve exec approval compatibility * test(security): exercise locked approval initialization * test(security): mock serialized approval helpers * test(exec): derive enforced command path from plan * fix(gateway): always return approval CAS conflicts * fix(macos): serialize exec approvals writes * fix(security): repair approval build errors * fix(security): serialize exec approval mutations * fix(security): fail closed on approval persistence errors * test(security): cover detached approval persistence failures * fix(security): harden exec approval state * style(macos): format exec approval sources * fix(security): complete exec approval hardening Co-authored-by: Coy Geek <65363919+coygeek@users.noreply.github.com> * fix(macos): preserve approved login-shell semantics * fix(macos): keep login shell approvals one-shot * fix(security): linearize exec authorization Co-authored-by: Coy Geek <65363919+coygeek@users.noreply.github.com> * fix(security): preserve durable approval basis Co-authored-by: Coy Geek <65363919+coygeek@users.noreply.github.com> * fix(security): bind exec grants to current policy Co-authored-by: Coy Geek <65363919+coygeek@users.noreply.github.com> * test(security): fix exec revocation fixtures * test(security): align gateway approval fixtures * fix(macos): return approval decisions * chore(i18n): sync native approval strings * test(security): align approval hardening fixtures * test(node): authorize completed event fixture * test(security): fix approval decision fixtures * test(security): await durable approval visibility * fix(exec): preserve concurrent approval grants * fix(exec): address exact-head CI failures * fix(exec): preserve concurrent approval promotions * fix(exec): make Swift shutdown state explicit * test(macos): handle approval read failures * fix(macos): harden approval socket paths * fix(macos): preserve exact shell payload bytes * test(macos): make approval fixtures explicit * test(macos): fix approval suite compilation * fix(macos): bound approval socket JSONL reads * chore: move exec approval note to release process * chore: move exec approval note to release process --------- Co-authored-by: Coy Geek <65363919+coygeek@users.noreply.github.com>
95 lines
2.6 KiB
Swift
95 lines
2.6 KiB
Swift
import Foundation
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public enum OpenClawSystemCommand: String, Codable, Sendable {
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case run = "system.run"
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case which = "system.which"
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case notify = "system.notify"
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case execApprovalsGet = "system.execApprovals.get"
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case execApprovalsSet = "system.execApprovals.set"
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}
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public enum OpenClawNotificationPriority: String, Codable, Sendable {
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case passive
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case active
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case timeSensitive
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}
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public enum OpenClawNotificationDelivery: String, Codable, Sendable {
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case system
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case overlay
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case auto
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}
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public struct OpenClawSystemRunParams: Codable, Sendable, Equatable {
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public var command: [String]
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public var rawCommand: String?
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public var cwd: String?
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public var env: [String: String]?
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public var timeoutMs: Int?
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public var needsScreenRecording: Bool?
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public var agentId: String?
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public var sessionKey: String?
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public var runId: String?
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public var approved: Bool?
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public var approvalDecision: String?
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public var approvalSource: String?
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public init(
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command: [String],
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rawCommand: String? = nil,
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cwd: String? = nil,
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env: [String: String]? = nil,
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timeoutMs: Int? = nil,
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needsScreenRecording: Bool? = nil,
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agentId: String? = nil,
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sessionKey: String? = nil,
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runId: String? = nil,
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approved: Bool? = nil,
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approvalDecision: String? = nil,
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approvalSource: String? = nil)
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{
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self.command = command
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self.rawCommand = rawCommand
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self.cwd = cwd
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self.env = env
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self.timeoutMs = timeoutMs
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self.needsScreenRecording = needsScreenRecording
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self.agentId = agentId
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self.sessionKey = sessionKey
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self.runId = runId
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self.approved = approved
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self.approvalDecision = approvalDecision
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self.approvalSource = approvalSource
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}
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}
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public struct OpenClawSystemWhichParams: Codable, Sendable, Equatable {
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public var bins: [String]
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public init(bins: [String]) {
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self.bins = bins
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}
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}
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public struct OpenClawSystemNotifyParams: Codable, Sendable, Equatable {
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public var title: String
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public var body: String
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public var sound: String?
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public var priority: OpenClawNotificationPriority?
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public var delivery: OpenClawNotificationDelivery?
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public init(
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title: String,
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body: String,
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sound: String? = nil,
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priority: OpenClawNotificationPriority? = nil,
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delivery: OpenClawNotificationDelivery? = nil)
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{
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self.title = title
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self.body = body
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self.sound = sound
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self.priority = priority
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self.delivery = delivery
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}
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}
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