Files
openclaw/apps/ios/Sources/Design/AgentProTab+Skills.swift
Colin Johnson f6e51ff99a feat(ios): refresh pro UI and gateway flows (#87367)
Summary:
- Replace the legacy iOS shell with Pro Command, Chat, Agents, and Settings tabs.
- Wire iOS chat/session/settings/diagnostics and realtime Talk flows through gateway-backed APIs.
- Add gateway/session and shared chat coverage for the new iOS flow.

Verification:
- git diff --check
- node scripts/run-vitest.mjs src/gateway/server.sessions.create.test.ts src/gateway/talk-realtime-relay.test.ts
- swift test --filter ChatViewModelTests (apps/shared/OpenClawKit)
- xcodebuild build for Nimrod's iPhone succeeded; install succeeded; launch was blocked because the phone was locked

Known follow-up:
- Preserve traceLevel in sessions.create parent runtime inheritance and keep the changelog credit in the follow-up patch.
2026-05-28 17:23:26 +03:00

767 lines
30 KiB
Swift

import OpenClawKit
import OpenClawProtocol
import SwiftUI
extension AgentProTab {
var skillsPolicyControls: some View {
ProCard(radius: AgentLayout.cardRadius) {
VStack(alignment: .leading, spacing: 12) {
HStack(alignment: .firstTextBaseline) {
VStack(alignment: .leading, spacing: 3) {
Text(self.activeAgentName)
.font(.headline)
Text(self.skillPolicySummary)
.font(.caption)
.foregroundStyle(.secondary)
}
Spacer(minLength: 8)
ProValuePill(
value: self.agentSkillFilter == nil ? "all" : "\(self.agentSkillFilter?.count ?? 0)",
color: OpenClawBrand.accent)
}
HStack(spacing: 8) {
Button("Enable All") {
Task { await self.enableAllSkills() }
}
.disabled(self.skillMutationBusy)
Button("Disable All", role: .destructive) {
Task { await self.disableAllSkills() }
}
.disabled(self.skillMutationBusy)
Button("Reset") {
Task { await self.resetSkillPolicy() }
}
.disabled(self.skillMutationBusy || self.agentSkillFilter == nil)
}
.buttonStyle(.bordered)
.controlSize(.small)
if let skillMutationStatusText {
Text(skillMutationStatusText)
.font(.caption2)
.foregroundStyle(OpenClawBrand.accent)
}
if let skillMutationErrorText {
Text(skillMutationErrorText)
.font(.caption2)
.foregroundStyle(OpenClawBrand.warn)
}
}
}
.padding(.horizontal, OpenClawProMetric.pagePadding)
}
var skillsFilterField: some View {
ProCard(padding: 10, radius: AgentLayout.cardRadius) {
VStack(alignment: .leading, spacing: 10) {
HStack(spacing: 10) {
Image(systemName: "magnifyingglass")
.font(.caption.weight(.semibold))
.foregroundStyle(.secondary)
TextField("Search skills", text: self.$skillFilter)
.textInputAutocapitalization(.never)
.autocorrectionDisabled()
.font(.subheadline)
if !self.skillFilter.isEmpty {
Button {
self.skillFilter = ""
} label: {
Image(systemName: "xmark.circle.fill")
.foregroundStyle(.secondary)
}
.buttonStyle(.plain)
}
}
Picker("Status", selection: self.$skillStatusFilter) {
ForEach(SkillStatusFilter.allCases) { filter in
Text(filter.title).tag(filter)
}
}
.pickerStyle(.segmented)
.controlSize(.small)
}
}
.padding(.horizontal, OpenClawProMetric.pagePadding)
}
var clawHubSearchCard: some View {
ProCard(radius: AgentLayout.cardRadius) {
VStack(alignment: .leading, spacing: 12) {
HStack(spacing: 10) {
ProIconBadge(systemName: "square.and.arrow.down", color: OpenClawBrand.accent)
VStack(alignment: .leading, spacing: 2) {
Text("Install Skills")
.font(.headline)
Text("Search ClawHub and install into this workspace.")
.font(.caption)
.foregroundStyle(.secondary)
}
Spacer(minLength: 8)
Button {
Task { await self.searchClawHubSkills() }
} label: {
Image(systemName: "magnifyingglass")
}
.buttonStyle(.bordered)
.controlSize(.small)
.disabled(self.clawHubLoading || !self.gatewayConnected)
.accessibilityLabel("Search ClawHub")
}
TextField("Search ClawHub", text: self.$clawHubQuery)
.textInputAutocapitalization(.never)
.autocorrectionDisabled()
.font(.subheadline)
.submitLabel(.search)
.onSubmit {
Task { await self.searchClawHubSkills() }
}
if self.clawHubLoading {
ProgressView()
.controlSize(.small)
}
if let clawHubErrorText {
Text(clawHubErrorText)
.font(.caption2)
.foregroundStyle(OpenClawBrand.warn)
}
if !self.clawHubResults.isEmpty {
VStack(spacing: 0) {
let results = Array(self.clawHubResults.prefix(8))
ForEach(Array(results.enumerated()), id: \.element.slug) { index, result in
self.clawHubResultRow(result)
if index < results.count - 1 {
Divider().padding(.leading, 42)
}
}
}
}
}
}
.padding(.horizontal, OpenClawProMetric.pagePadding)
}
func clawHubResultRow(_ result: ClawHubSearchResultLite) -> some View {
let installing = self.clawHubInstallSlug == result.slug
return HStack(alignment: .top, spacing: 10) {
ProIconBadge(systemName: "sparkles", color: OpenClawBrand.accent)
VStack(alignment: .leading, spacing: 3) {
Text(result.displayName)
.font(.subheadline.weight(.semibold))
.lineLimit(1)
Text(result.summary ?? result.slug)
.font(.caption)
.foregroundStyle(.secondary)
.lineLimit(2)
}
Spacer(minLength: 8)
Button {
Task { await self.installClawHubSkill(result) }
} label: {
Image(systemName: installing ? "hourglass" : "square.and.arrow.down")
}
.buttonStyle(.bordered)
.controlSize(.small)
.disabled(installing || !self.skillConfigBusyKeys.isEmpty)
.accessibilityLabel("Install \(result.displayName)")
}
.padding(.vertical, 10)
}
var skillsList: some View {
VStack(alignment: .leading, spacing: 8) {
ProSectionHeader(title: "Installed Skills")
ProCard(padding: 0, radius: AgentLayout.cardRadius) {
let skills = self.filteredSkills
if skills.isEmpty {
self.emptyDetailRow(
icon: "sparkles",
title: self.gatewayConnected ? "No skills found" : "Skills unavailable",
detail: self.gatewayConnected
? "Try a different search or refresh from the gateway."
: "Connect a gateway to load workspace skills.")
.padding(14)
} else {
VStack(spacing: 0) {
ForEach(Array(skills.enumerated()), id: \.element.name) { index, skill in
self.skillRow(skill)
if index < skills.count - 1 {
Divider().padding(.leading, 60)
}
}
}
}
}
.padding(.horizontal, OpenClawProMetric.pagePadding)
}
}
var activeAgentName: String {
if let agent = self.appModel.gatewayAgents.first(where: { $0.id == self.activeAgentID }) {
return self.agentName(for: agent)
}
return self.activeAgentID
}
var agentSkillFilter: Set<String>? {
self.overview?.agentSkillFilter.map { Set($0) }
}
var skillPolicySummary: String {
guard self.gatewayConnected else { return "Connect a gateway to edit skills." }
guard let filter = self.agentSkillFilter else {
return "All available skills are allowed for this agent."
}
if filter.isEmpty {
return "No skills are allowed for this agent."
}
return "\(filter.count) skills are allowed for this agent."
}
var skillMutationBusy: Bool {
!self.skillMutationBusyKeys.isEmpty
}
var filteredSkills: [SkillStatusEntryLite] {
let skills = self.overview?.skills?.skills ?? []
let filter = self.skillFilter.trimmingCharacters(in: .whitespacesAndNewlines).lowercased()
return skills
.filter { skill in
self.matchesSkillStatusFilter(skill)
}
.filter { skill in
guard !filter.isEmpty else { return true }
return [
skill.name,
skill.description,
skill.source,
].compactMap(\.self)
.joined(separator: " ")
.lowercased()
.contains(filter)
}
.sorted(by: self.sortSkills)
}
func matchesSkillStatusFilter(_ skill: SkillStatusEntryLite) -> Bool {
switch self.skillStatusFilter {
case .all:
true
case .enabled:
self.skillStatus(skill).text == "enabled"
case .off:
!self.isSkillAllowed(skill) || skill.blockedByAgentFilter == true
case .setup:
skill.hasMissingRequirements
case .blocked:
skill.blockedByAllowlist == true
}
}
func sortSkills(_ lhs: SkillStatusEntryLite, _ rhs: SkillStatusEntryLite) -> Bool {
let lhsEnabled = self.isSkillAllowed(lhs)
let rhsEnabled = self.isSkillAllowed(rhs)
if lhsEnabled != rhsEnabled { return lhsEnabled && !rhsEnabled }
return lhs.name.localizedCaseInsensitiveCompare(rhs.name) == .orderedAscending
}
func skillRow(_ skill: SkillStatusEntryLite) -> some View {
let status = self.skillStatus(skill)
let busy = self.skillMutationBusyKeys.contains(skill.name)
return HStack(alignment: .top, spacing: 12) {
ProIconBadge(systemName: self.isSkillAllowed(skill) ? "checkmark.circle" : "nosign", color: status.color)
VStack(alignment: .leading, spacing: 4) {
Text(skill.displayName)
.font(.subheadline.weight(.semibold))
.lineLimit(1)
Text(self.normalized(skill.description) ?? self.normalized(skill.source) ?? "Workspace skill")
.font(.caption)
.foregroundStyle(.secondary)
.lineLimit(2)
if let missing = skill.missingSummary {
Text("Missing: \(missing)")
.font(.caption2)
.foregroundStyle(OpenClawBrand.warn)
.lineLimit(1)
}
if let install = skill.installSummary {
Text("Setup: \(install)")
.font(.caption2)
.foregroundStyle(.secondary)
.lineLimit(1)
}
}
Spacer(minLength: 8)
VStack(alignment: .trailing, spacing: 6) {
self.skillToggle(skill, title: status.text)
HStack(spacing: 6) {
if self.canInstallSkillRequirements(skill) {
Button {
Task { await self.installSkillRequirements(skill) }
} label: {
Image(systemName: "wrench.and.screwdriver")
}
.buttonStyle(.bordered)
.controlSize(.mini)
.disabled(self.isSkillConfigBusy(skill))
.accessibilityLabel("Set up \(skill.displayName)")
}
Button {
self.openSkillEditor(skill)
} label: {
Image(systemName: "slider.horizontal.3")
}
.buttonStyle(.bordered)
.controlSize(.mini)
.accessibilityLabel("Edit \(skill.displayName)")
}
Text(busy ? "saving" : status.text)
.font(.caption2.weight(.semibold))
.foregroundStyle(status.color)
.lineLimit(1)
}
}
.padding(.vertical, 10)
.padding(.horizontal, 14)
}
func skillToggle(_ skill: SkillStatusEntryLite, title: String) -> some View {
Toggle(
title,
isOn: Binding(
get: { self.isSkillAllowed(skill) },
set: { enabled in
Task { await self.setSkillAllowed(skill, enabled: enabled) }
}))
.labelsHidden()
.disabled(self.skillMutationBusy)
.toggleStyle(.switch)
.controlSize(.mini)
}
func isSkillAllowed(_ skill: SkillStatusEntryLite) -> Bool {
guard let filter = self.agentSkillFilter else { return true }
return filter.contains(skill.name)
}
func isSkillConfigBusy(_ skill: SkillStatusEntryLite) -> Bool {
self.skillConfigBusyKeys.contains(skill.effectiveSkillKey)
|| self.clawHubInstallSlug != nil
}
func canInstallSkillRequirements(_ skill: SkillStatusEntryLite) -> Bool {
skill.install?.first?.id?.trimmingCharacters(in: .whitespacesAndNewlines).isEmpty == false
&& !skill.missingBins.isEmpty
}
func skillByKey(_ key: String) -> SkillStatusEntryLite? {
(self.overview?.skills?.skills ?? []).first { skill in
skill.effectiveSkillKey == key || skill.name == key
}
}
func openSkillEditor(_ skill: SkillStatusEntryLite) {
self.skillEditorSelection = SkillEditorSelection(id: skill.effectiveSkillKey)
}
func skillAPIKeyBinding(for skill: SkillStatusEntryLite) -> Binding<String> {
Binding(
get: { self.skillAPIKeyDrafts[skill.effectiveSkillKey] ?? "" },
set: { self.skillAPIKeyDrafts[skill.effectiveSkillKey] = $0 })
}
var missingSkillEditorSheet: some View {
NavigationStack {
ContentUnavailableView("Skill unavailable", systemImage: "sparkles")
.navigationTitle("Skill")
.toolbar {
ToolbarItem(placement: .cancellationAction) {
Button("Close") {
self.skillEditorSelection = nil
}
}
}
}
}
func skillEditorSheet(_ skill: SkillStatusEntryLite) -> some View {
NavigationStack {
ZStack {
OpenClawProBackground()
ScrollView {
VStack(alignment: .leading, spacing: 16) {
self.skillEditorHeader(skill)
self.skillEditorControls(skill)
self.skillEditorSetup(skill)
self.skillEditorMetadata(skill)
}
.padding(.vertical, 18)
}
}
.navigationTitle(skill.displayName)
.navigationBarTitleDisplayMode(.inline)
.toolbar {
ToolbarItem(placement: .cancellationAction) {
Button("Close") {
self.skillEditorSelection = nil
}
}
}
}
}
func skillEditorHeader(_ skill: SkillStatusEntryLite) -> some View {
let status = self.skillStatus(skill)
return ProCard(radius: AgentLayout.cardRadius) {
HStack(spacing: 12) {
ProIconBadge(
systemName: skill.isGloballyEnabled ? "checkmark.circle" : "pause.circle",
color: status.color)
VStack(alignment: .leading, spacing: 3) {
Text(skill.displayName)
.font(.headline)
Text(self.normalized(skill.description) ?? self.normalized(skill.source) ?? "Workspace skill")
.font(.caption)
.foregroundStyle(.secondary)
.lineLimit(3)
}
Spacer(minLength: 8)
ProValuePill(value: status.text, color: status.color)
}
}
.padding(.horizontal, OpenClawProMetric.pagePadding)
}
func skillEditorControls(_ skill: SkillStatusEntryLite) -> some View {
ProCard(radius: AgentLayout.cardRadius) {
VStack(alignment: .leading, spacing: 12) {
Toggle(
"Enabled globally",
isOn: Binding(
get: { skill.isGloballyEnabled },
set: { enabled in
Task { await self.updateSkillGlobalEnabled(skill, enabled: enabled) }
}))
.disabled(self.isSkillConfigBusy(skill))
if let primaryEnv = skill.primaryEnv, !primaryEnv.isEmpty {
VStack(alignment: .leading, spacing: 8) {
Text("API key")
.font(.subheadline.weight(.semibold))
SecureField(primaryEnv, text: self.skillAPIKeyBinding(for: skill))
.textInputAutocapitalization(.never)
.autocorrectionDisabled()
Button {
Task { await self.saveSkillAPIKey(skill) }
} label: {
Label("Save key", systemImage: "key")
}
.buttonStyle(.borderedProminent)
.controlSize(.small)
.disabled(self.isSkillConfigBusy(skill))
if let homepage = skill.homepageURL {
Link("Get key", destination: homepage)
.font(.caption)
}
}
}
if let message = self.skillConfigMessages[skill.effectiveSkillKey] {
Text(message.text)
.font(.caption2)
.foregroundStyle(message.kind == .success ? OpenClawBrand.accent : OpenClawBrand.warn)
}
}
}
.padding(.horizontal, OpenClawProMetric.pagePadding)
}
func skillEditorSetup(_ skill: SkillStatusEntryLite) -> some View {
ProCard(radius: AgentLayout.cardRadius) {
VStack(alignment: .leading, spacing: 10) {
Text("Setup")
.font(.headline)
if let missing = skill.missingSummary {
Text("Missing: \(missing)")
.font(.caption)
.foregroundStyle(OpenClawBrand.warn)
} else {
Text("No missing requirements reported.")
.font(.caption)
.foregroundStyle(.secondary)
}
if let install = skill.install?.first {
Button {
Task { await self.installSkillRequirements(skill) }
} label: {
Label(install.label, systemImage: "wrench.and.screwdriver")
}
.buttonStyle(.bordered)
.controlSize(.small)
.disabled(self.isSkillConfigBusy(skill) || install.id == nil)
}
}
}
.padding(.horizontal, OpenClawProMetric.pagePadding)
}
func skillEditorMetadata(_ skill: SkillStatusEntryLite) -> some View {
ProCard(radius: AgentLayout.cardRadius) {
VStack(alignment: .leading, spacing: 8) {
self.detailMetric(label: "Key", value: skill.effectiveSkillKey)
self.detailMetric(label: "Source", value: self.normalized(skill.source) ?? "unknown")
if let filePath = self.normalized(skill.filePath) {
Text(filePath)
.font(.caption2.monospaced())
.foregroundStyle(.secondary)
.textSelection(.enabled)
}
}
}
.padding(.horizontal, OpenClawProMetric.pagePadding)
}
@MainActor
func setSkillAllowed(_ skill: SkillStatusEntryLite, enabled: Bool) async {
let allNames = self.allSkillNames
guard !allNames.isEmpty else { return }
let base = self.agentSkillFilter ?? Set(allNames)
var next = base
if enabled {
next.insert(skill.name)
} else {
next.remove(skill.name)
}
await self.patchAgentSkills(Array(next).sorted(), busyKey: skill.name)
}
@MainActor
func enableAllSkills() async {
let allNames = self.allSkillNames
guard !allNames.isEmpty else { return }
await self.patchAgentSkills(allNames, busyKey: "__all__")
}
@MainActor
func disableAllSkills() async {
await self.patchAgentSkills([], busyKey: "__all__")
}
@MainActor
func resetSkillPolicy() async {
await self.patchAgentSkills(nil, busyKey: "__all__")
}
var allSkillNames: [String] {
(self.overview?.skills?.skills ?? [])
.map(\.name)
.filter { !$0.trimmingCharacters(in: .whitespacesAndNewlines).isEmpty }
.sorted()
}
@MainActor
func patchAgentSkills(_ skills: [String]?, busyKey: String) async {
guard self.gatewayConnected else { return }
self.skillMutationBusyKeys.insert(busyKey)
self.skillMutationErrorText = nil
self.skillMutationStatusText = nil
defer { self.skillMutationBusyKeys.remove(busyKey) }
do {
let config = try await self.requestConfigSnapshot()
guard let baseHash = self.normalized(config.hash) else {
throw SkillMutationError.missingConfigHash
}
if skills == nil,
config.agentConfig(id: self.activeAgentID) == nil
{
self.skillMutationStatusText = "This agent already inherits the default skill policy."
return
}
let raw = try Self.agentSkillsPatchRaw(agentId: self.activeAgentID, skills: skills)
let params = ConfigPatchParams(raw: raw, baseHash: baseHash)
let data = try JSONEncoder().encode(params)
guard let json = String(data: data, encoding: .utf8) else {
throw SkillMutationError.invalidPatchPayload
}
_ = try await self.appModel.operatorSession.request(
method: "config.patch",
paramsJSON: json,
timeoutSeconds: 20)
self.skillMutationStatusText = skills == nil ? "Skill policy reset." : "Skill policy saved."
await self.appModel.refreshGatewayOverviewIfConnected()
await self.refreshOverview(force: true)
} catch {
self.skillMutationErrorText = Self.skillMutationMessage(error)
}
}
@MainActor
func updateSkillGlobalEnabled(_ skill: SkillStatusEntryLite, enabled: Bool) async {
await self.runSkillConfigMutation(skill) {
let params = SkillUpdateParams(skillKey: skill.effectiveSkillKey, enabled: enabled)
_ = try await self.requestGateway(method: "skills.update", params: params, timeoutSeconds: 20)
return enabled ? "Skill enabled." : "Skill disabled."
}
}
@MainActor
func saveSkillAPIKey(_ skill: SkillStatusEntryLite) async {
await self.runSkillConfigMutation(skill) {
let apiKey = self.skillAPIKeyDrafts[skill.effectiveSkillKey] ?? ""
let params = SkillUpdateParams(skillKey: skill.effectiveSkillKey, apiKey: apiKey)
_ = try await self.requestGateway(method: "skills.update", params: params, timeoutSeconds: 20)
self.skillAPIKeyDrafts[skill.effectiveSkillKey] = ""
return apiKey.trimmingCharacters(in: .whitespacesAndNewlines).isEmpty
? "API key cleared."
: "API key saved."
}
}
@MainActor
func installSkillRequirements(_ skill: SkillStatusEntryLite) async {
guard let installId = skill.install?.first?.id?.trimmingCharacters(in: .whitespacesAndNewlines),
!installId.isEmpty
else { return }
await self.runSkillConfigMutation(skill) {
let params = SkillInstallParams(name: skill.name, installId: installId, timeoutMs: 120_000)
let data = try await self.requestGateway(
method: "skills.install",
params: params,
timeoutSeconds: 125)
return (try? JSONDecoder().decode(SkillInstallResultLite.self, from: data).message) ?? "Installed."
}
}
@MainActor
func installClawHubSkill(_ result: ClawHubSearchResultLite) async {
guard self.gatewayConnected else { return }
self.clawHubInstallSlug = result.slug
self.clawHubErrorText = nil
defer { self.clawHubInstallSlug = nil }
do {
let params = ClawHubInstallParams(slug: result.slug)
_ = try await self.requestGateway(method: "skills.install", params: params, timeoutSeconds: 125)
await self.appModel.refreshGatewayOverviewIfConnected()
await self.refreshOverview(force: true)
} catch {
self.clawHubErrorText = Self.skillMutationMessage(error)
}
}
@MainActor
func searchClawHubSkills() async {
guard self.gatewayConnected else { return }
self.clawHubLoading = true
self.clawHubErrorText = nil
defer { self.clawHubLoading = false }
do {
let query = self.clawHubQuery.trimmingCharacters(in: .whitespacesAndNewlines)
let params = ClawHubSearchParams(query: query.isEmpty ? nil : query, limit: 20)
let data = try await self.requestGateway(method: "skills.search", params: params, timeoutSeconds: 20)
self.clawHubResults = try JSONDecoder().decode(ClawHubSearchResponseLite.self, from: data).results
} catch {
self.clawHubErrorText = Self.skillMutationMessage(error)
}
}
@MainActor
func runSkillConfigMutation(
_ skill: SkillStatusEntryLite,
action: () async throws -> String) async
{
let key = skill.effectiveSkillKey
self.skillConfigBusyKeys.insert(key)
self.skillConfigMessages[key] = nil
defer { self.skillConfigBusyKeys.remove(key) }
do {
let message = try await action()
self.skillConfigMessages[key] = SkillEditorMessage(kind: .success, text: message)
await self.appModel.refreshGatewayOverviewIfConnected()
await self.refreshOverview(force: true)
} catch {
self.skillConfigMessages[key] = SkillEditorMessage(
kind: .error,
text: Self.skillMutationMessage(error))
}
}
func requestGateway(
method: String,
params: some Encodable,
timeoutSeconds: Int) async throws -> Data
{
let data = try JSONEncoder().encode(params)
guard let json = String(data: data, encoding: .utf8) else {
throw SkillMutationError.invalidPatchPayload
}
return try await self.appModel.operatorSession.request(
method: method,
paramsJSON: json,
timeoutSeconds: timeoutSeconds)
}
func requestConfigSnapshot() async throws -> ConfigSnapshotLite {
let data = try await self.appModel.operatorSession.request(
method: "config.get",
paramsJSON: "{}",
timeoutSeconds: 12)
return try JSONDecoder().decode(ConfigSnapshotLite.self, from: data)
}
static func agentSkillsPatchRaw(agentId: String, skills: [String]?) throws -> String {
let skillValue: Any = skills ?? NSNull()
let patch: [String: Any] = [
"agents": [
"list": [
[
"id": agentId,
"skills": skillValue,
],
],
],
]
let data = try JSONSerialization.data(withJSONObject: patch, options: [.sortedKeys])
guard let raw = String(data: data, encoding: .utf8) else {
throw SkillMutationError.invalidPatchPayload
}
return raw
}
static func skillMutationMessage(_ error: Error) -> String {
if let gatewayError = error as? GatewayResponseError {
let lower = gatewayError.message.lowercased()
if lower.contains("operator.admin") || lower.contains("unauthorized") {
return "This gateway connection cannot edit config yet. Reconnect with admin scope."
}
return gatewayError.message
}
return error.localizedDescription
}
func skillStatus(_ skill: SkillStatusEntryLite) -> (text: String, color: Color) {
if !self.isSkillAllowed(skill) {
return ("off", .secondary)
}
if skill.blockedByAllowlist == true {
return ("blocked", .secondary)
}
if skill.blockedByAgentFilter == true {
return ("off", .secondary)
}
if skill.disabled == true {
return ("disabled", .secondary)
}
if skill.hasMissingRequirements {
return ("setup", OpenClawBrand.warn)
}
return ("enabled", OpenClawBrand.accent)
}
}