Files
openclaw/apps/macos
Peter Steinberger 42133d0c3c feat(mac): show native notification permission in dashboard Notifications settings (#110646)
* feat(mac): show native notification permission in dashboard Notifications settings

The Mac app's embedded Control UI showed the web-push section as
Unsupported/Not subscribed even though the app delivers notifications
natively. The dashboard now installs an openclawNotifications WebKit
bridge (status / request-permission / send-test) and the Notifications
settings page renders native permission state with Enable, Open System
Settings, and Send test actions when hosted in the Mac app. Browsers
keep the existing web-push UI. The notifications section renderer moved
out of the oversized config view module.

* fix(ui): break config view import cycle and satisfy lint/deadcode/i18n gates

Move the notifications section props to a leaf contract (no view.ts
type import), unexport the status-event constant, use bracket access
for the injected dunder global, default-case the status switch, and
refresh the native i18n inventory line offset.
2026-07-18 14:13:06 +01:00
..

OpenClaw macOS app (dev + signing)

Quick dev run

# from repo root
scripts/restart-mac.sh

Options:

scripts/restart-mac.sh --no-sign   # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign      # force code signing (requires cert)

Packaging flow

scripts/package-mac-app.sh

Creates dist/OpenClaw.app and signs it via scripts/codesign-mac-app.sh.

Signing behavior

Auto-selects identity (first match):

  1. Developer ID Application
  2. Apple Distribution
  3. Apple Development
  4. first available identity

If none found:

  • errors by default
  • set ALLOW_ADHOC_SIGNING=1 or SIGN_IDENTITY="-" to ad-hoc sign

Team ID audit (Sparkle mismatch guard)

After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.

Skip the audit:

SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh

Library validation workaround (dev only)

If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:

DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh

This adds com.apple.security.cs.disable-library-validation to app entitlements. Use for local dev only; keep off for release builds.

Useful env flags

  • SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"
  • ALLOW_ADHOC_SIGNING=1 (ad-hoc, TCC permissions do not persist)
  • CODESIGN_TIMESTAMP=off (offline debug)
  • DISABLE_LIBRARY_VALIDATION=1 (dev-only Sparkle workaround)
  • SKIP_TEAM_ID_CHECK=1 (bypass audit)