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Summary:
- Require macOS system trust before saving and accepting first-use direct `wss://` gateway TLS pins.
- Honor `gateway.remote.tlsFingerprint` in macOS direct node-mode TLS params.
- Add focused Swift coverage and update remote gateway docs/changelog.
Verification:
- Local: swiftformat --lint on touched Swift files.
- Local: git diff --check HEAD~1..HEAD.
- Local: swift test --package-path apps/shared/OpenClawKit --filter GatewayTLSPinningTests.
- Local: swift test --package-path apps/macos --filter 'MacNodeModeCoordinatorTests|GatewayEndpointStoreTests'.
- Local: PATH=/Users/buns/.nvm/versions/node/v24.13.0/bin:$PATH pnpm docs:list.
- CI: macos-node, macos-swift, check-docs, security-fast, security-scm-fast, security-dependency-audit, Opengrep OSS, and changed-path checks passed on PR head cf383fc047.
Fixes #50642.
Supersedes #50643.
OpenClaw macOS app (dev + signing)
Quick dev run
# from repo root
scripts/restart-mac.sh
Options:
scripts/restart-mac.sh --no-sign # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign # force code signing (requires cert)
Packaging flow
scripts/package-mac-app.sh
Creates dist/OpenClaw.app and signs it via scripts/codesign-mac-app.sh.
Signing behavior
Auto-selects identity (first match):
- Developer ID Application
- Apple Distribution
- Apple Development
- first available identity
If none found:
- errors by default
- set
ALLOW_ADHOC_SIGNING=1orSIGN_IDENTITY="-"to ad-hoc sign
Team ID audit (Sparkle mismatch guard)
After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.
Skip the audit:
SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh
Library validation workaround (dev only)
If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:
DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh
This adds com.apple.security.cs.disable-library-validation to app entitlements.
Use for local dev only; keep off for release builds.
Useful env flags
SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"ALLOW_ADHOC_SIGNING=1(ad-hoc, TCC permissions do not persist)CODESIGN_TIMESTAMP=off(offline debug)DISABLE_LIBRARY_VALIDATION=1(dev-only Sparkle workaround)SKIP_TEAM_ID_CHECK=1(bypass audit)