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* feat(ios): add Talk camera flip and mic selection * chore(ios): sync native i18n inventory and locale artifacts for talk camera/mic strings * chore(ios): commit regenerated Localizable.xcstrings for new talk strings * fix(ios): extract Talk composer controls * chore(ios): resync native i18n inventory and locale artifacts atop landed Android entries * fix(ios): repair Talk composer CI checks * chore(i18n): commit regenerated Android locale outputs from catalog reconciliation * chore(i18n): sync Android locale outputs after rebase
32 lines
1.4 KiB
Swift
32 lines
1.4 KiB
Swift
import Testing
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@testable import OpenClaw
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struct CameraControllerClampTests {
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@Test func `clamp quality defaults and bounds`() {
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#expect(CameraController.clampQuality(nil) == 0.9)
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#expect(CameraController.clampQuality(0.0) == 0.05)
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#expect(CameraController.clampQuality(0.049) == 0.05)
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#expect(CameraController.clampQuality(0.05) == 0.05)
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#expect(CameraController.clampQuality(0.5) == 0.5)
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#expect(CameraController.clampQuality(1.0) == 1.0)
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#expect(CameraController.clampQuality(1.1) == 1.0)
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}
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@Test func `clamp duration defaults and bounds`() {
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#expect(CameraController.clampDurationMs(nil) == 3000)
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#expect(CameraController.clampDurationMs(0) == 250)
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#expect(CameraController.clampDurationMs(249) == 250)
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#expect(CameraController.clampDurationMs(250) == 250)
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#expect(CameraController.clampDurationMs(1000) == 1000)
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#expect(CameraController.clampDurationMs(60000) == 60000)
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#expect(CameraController.clampDurationMs(60001) == 60000)
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}
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@Test func `preferred facing defaults and explicit override`() {
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#expect(NodeAppModel.cameraFacingPreference(rawValue: nil) == .front)
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#expect(NodeAppModel.cameraFacingPreference(rawValue: "back") == .back)
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#expect(CameraController.resolveFacing(nil, defaultFacing: .back) == .back)
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#expect(CameraController.resolveFacing(.front, defaultFacing: .back) == .front)
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}
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}
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