Files
openclaw/apps/macos
Peter Steinberger 3b84a55d99 refactor(protocol): pre-publish cheat-window cleanup and vintage tracking (#111041)
* fix(codex): drain dynamic-tool handlers before side-thread cleanup

* refactor(protocol): rename question ids to questionId and flatten answer maps

* refactor(protocol): slim worker stack and unify session-catalog shapes

* refactor(protocol): delete dead public surface and polish packaging

* feat(protocol): track release-train vintage on gateway methods and schemas

* fix(apps): align question surfaces merged from main with reshaped protocol

* test(health): shape secret fixtures to scanner-safe token names

* test(health): use scanner-safe token fixtures

* fix(apps): align question surfaces merged from main with reshaped protocol

* fix(ci): prove reshaped protocol in shallow checks

* fix(ui): align sidebar question fixtures with protocol

* fix(apps): read flat Swift question answers

* fix(apps): align question surfaces merged from main with reshaped protocol

* fix(apps): refresh native question inventory

* fix(apps): align macOS snapshot fixtures with protocol

* fix(ui): align narration question fixture with protocol
2026-07-19 04:07:15 -07:00
..

OpenClaw macOS app (dev + signing)

Quick dev run

# from repo root
scripts/restart-mac.sh

Options:

scripts/restart-mac.sh --no-sign   # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign      # force code signing (requires cert)

Packaging flow

scripts/package-mac-app.sh

Creates dist/OpenClaw.app and signs it via scripts/codesign-mac-app.sh.

Signing behavior

Auto-selects identity (first match):

  1. Developer ID Application
  2. Apple Distribution
  3. Apple Development
  4. first available identity

If none found:

  • errors by default
  • set ALLOW_ADHOC_SIGNING=1 or SIGN_IDENTITY="-" to ad-hoc sign

Team ID audit (Sparkle mismatch guard)

After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.

Skip the audit:

SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh

Library validation workaround (dev only)

If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:

DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh

This adds com.apple.security.cs.disable-library-validation to app entitlements. Use for local dev only; keep off for release builds.

Useful env flags

  • SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"
  • ALLOW_ADHOC_SIGNING=1 (ad-hoc, TCC permissions do not persist)
  • CODESIGN_TIMESTAMP=off (offline debug)
  • DISABLE_LIBRARY_VALIDATION=1 (dev-only Sparkle workaround)
  • SKIP_TEAM_ID_CHECK=1 (bypass audit)