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* Agents: add subagent orchestration controls
* Agents: add subagent orchestration controls (WIP uncommitted changes)
* feat(subagents): add depth-based spawn gating for sub-sub-agents
* feat(subagents): tool policy, registry, and announce chain for nested agents
* feat(subagents): system prompt, docs, changelog for nested sub-agents
* fix(subagents): prevent model fallback override, show model during active runs, and block context overflow fallback
Bug 1: When a session has an explicit model override (e.g., gpt/openai-codex),
the fallback candidate logic in resolveFallbackCandidates silently appended the
global primary model (opus) as a backstop. On reinjection/steer with a transient
error, the session could fall back to opus which has a smaller context window
and crash. Fix: when storedModelOverride is set, pass fallbacksOverride ?? []
instead of undefined, preventing the implicit primary backstop.
Bug 2: Active subagents showed 'model n/a' in /subagents list because
resolveModelDisplay only read entry.model/modelProvider (populated after run
completes). Fix: fall back to modelOverride/providerOverride fields which are
populated at spawn time via sessions.patch.
Bug 3: Context overflow errors (prompt too long, context_length_exceeded) could
theoretically escape runEmbeddedPiAgent and be treated as failover candidates
in runWithModelFallback, causing a switch to a model with a smaller context
window. Fix: in runWithModelFallback, detect context overflow errors via
isLikelyContextOverflowError and rethrow them immediately instead of trying the
next model candidate.
* fix(subagents): track spawn depth in session store and fix announce routing for nested agents
* Fix compaction status tracking and dedupe overflow compaction triggers
* fix(subagents): enforce depth block via session store and implement cascade kill
* fix: inject group chat context into system prompt
* fix(subagents): always write model to session store at spawn time
* Preserve spawnDepth when agent handler rewrites session entry
* fix(subagents): suppress announce on steer-restart
* fix(subagents): fallback spawned session model to runtime default
* fix(subagents): enforce spawn depth when caller key resolves by sessionId
* feat(subagents): implement active-first ordering for numeric targets and enhance task display
- Added a test to verify that subagents with numeric targets follow an active-first list ordering.
- Updated `resolveSubagentTarget` to sort subagent runs based on active status and recent activity.
- Enhanced task display in command responses to prevent truncation of long task descriptions.
- Introduced new utility functions for compacting task text and managing subagent run states.
* fix(subagents): show model for active runs via run record fallback
When the spawned model matches the agent's default model, the session
store's override fields are intentionally cleared (isDefault: true).
The model/modelProvider fields are only populated after the run
completes. This left active subagents showing 'model n/a'.
Fix: store the resolved model on SubagentRunRecord at registration
time, and use it as a fallback in both display paths (subagents tool
and /subagents command) when the session store entry has no model info.
Changes:
- SubagentRunRecord: add optional model field
- registerSubagentRun: accept and persist model param
- sessions-spawn-tool: pass resolvedModel to registerSubagentRun
- subagents-tool: pass run record model as fallback to resolveModelDisplay
- commands-subagents: pass run record model as fallback to resolveModelDisplay
* feat(chat): implement session key resolution and reset on sidebar navigation
- Added functions to resolve the main session key and reset chat state when switching sessions from the sidebar.
- Updated the `renderTab` function to handle session key changes when navigating to the chat tab.
- Introduced a test to verify that the session resets to "main" when opening chat from the sidebar navigation.
* fix: subagent timeout=0 passthrough and fallback prompt duplication
Bug 1: runTimeoutSeconds=0 now means 'no timeout' instead of applying 600s default
- sessions-spawn-tool: default to undefined (not 0) when neither timeout param
is provided; use != null check so explicit 0 passes through to gateway
- agent.ts: accept 0 as valid timeout (resolveAgentTimeoutMs already handles
0 → MAX_SAFE_TIMEOUT_MS)
Bug 2: model fallback no longer re-injects the original prompt as a duplicate
- agent.ts: track fallback attempt index; on retries use a short continuation
message instead of the full original prompt since the session file already
contains it from the first attempt
- Also skip re-sending images on fallback retries (already in session)
* feat(subagents): truncate long task descriptions in subagents command output
- Introduced a new utility function to format task previews, limiting their length to improve readability.
- Updated the command handler to use the new formatting function, ensuring task descriptions are truncated appropriately.
- Adjusted related tests to verify that long task descriptions are now truncated in the output.
* refactor(subagents): update subagent registry path resolution and improve command output formatting
- Replaced direct import of STATE_DIR with a utility function to resolve the state directory dynamically.
- Enhanced the formatting of command output for active and recent subagents, adding separators for better readability.
- Updated related tests to reflect changes in command output structure.
* fix(subagent): default sessions_spawn to no timeout when runTimeoutSeconds omitted
The previous fix (75a791106) correctly handled the case where
runTimeoutSeconds was explicitly set to 0 ("no timeout"). However,
when models omit the parameter entirely (which is common since the
schema marks it as optional), runTimeoutSeconds resolved to undefined.
undefined flowed through the chain as:
sessions_spawn → timeout: undefined (since undefined != null is false)
→ gateway agent handler → agentCommand opts.timeout: undefined
→ resolveAgentTimeoutMs({ overrideSeconds: undefined })
→ DEFAULT_AGENT_TIMEOUT_SECONDS (600s = 10 minutes)
This caused subagents to be killed at exactly 10 minutes even though
the user's intent (via TOOLS.md) was for subagents to run without a
timeout.
Fix: default runTimeoutSeconds to 0 (no timeout) when neither
runTimeoutSeconds nor timeoutSeconds is provided by the caller.
Subagent spawns are long-running by design and should not inherit the
600s agent-command default timeout.
* fix(subagent): accept timeout=0 in agent-via-gateway path (second 600s default)
* fix: thread timeout override through getReplyFromConfig dispatch path
getReplyFromConfig called resolveAgentTimeoutMs({ cfg }) with no override,
always falling back to the config default (600s). Add timeoutOverrideSeconds
to GetReplyOptions and pass it through as overrideSeconds so callers of the
dispatch chain can specify a custom timeout (0 = no timeout).
This complements the existing timeout threading in agentCommand and the
cron isolated-agent runner, which already pass overrideSeconds correctly.
* feat(model-fallback): normalize OpenAI Codex model references and enhance fallback handling
- Added normalization for OpenAI Codex model references, specifically converting "gpt-5.3-codex" to "openai-codex" before execution.
- Updated the `resolveFallbackCandidates` function to utilize the new normalization logic.
- Enhanced tests to verify the correct behavior of model normalization and fallback mechanisms.
- Introduced a new test case to ensure that the normalization process works as expected for various input formats.
* feat(tests): add unit tests for steer failure behavior in openclaw-tools
- Introduced a new test file to validate the behavior of subagents when steer replacement dispatch fails.
- Implemented tests to ensure that the announce behavior is restored correctly and that the suppression reason is cleared as expected.
- Enhanced the subagent registry with a new function to clear steer restart suppression.
- Updated related components to support the new test scenarios.
* fix(subagents): replace stop command with kill in slash commands and documentation
- Updated the `/subagents` command to replace `stop` with `kill` for consistency in controlling sub-agent runs.
- Modified related documentation to reflect the change in command usage.
- Removed legacy timeoutSeconds references from the sessions-spawn-tool schema and tests to streamline timeout handling.
- Enhanced tests to ensure correct behavior of the updated commands and their interactions.
* feat(tests): add unit tests for readLatestAssistantReply function
- Introduced a new test file for the `readLatestAssistantReply` function to validate its behavior with various message scenarios.
- Implemented tests to ensure the function correctly retrieves the latest assistant message and handles cases where the latest message has no text.
- Mocked the gateway call to simulate different message histories for comprehensive testing.
* feat(tests): enhance subagent kill-all cascade tests and announce formatting
- Added a new test to verify that the `kill-all` command cascades through ended parents to active descendants in subagents.
- Updated the subagent announce formatting tests to reflect changes in message structure, including the replacement of "Findings:" with "Result:" and the addition of new expectations for message content.
- Improved the handling of long findings and stats in the announce formatting logic to ensure concise output.
- Refactored related functions to enhance clarity and maintainability in the subagent registry and tools.
* refactor(subagent): update announce formatting and remove unused constants
- Modified the subagent announce formatting to replace "Findings:" with "Result:" and adjusted related expectations in tests.
- Removed constants for maximum announce findings characters and summary words, simplifying the announcement logic.
- Updated the handling of findings to retain full content instead of truncating, ensuring more informative outputs.
- Cleaned up unused imports in the commands-subagents file to enhance code clarity.
* feat(tests): enhance billing error handling in user-facing text
- Added tests to ensure that normal text mentioning billing plans is not rewritten, preserving user context.
- Updated the `isBillingErrorMessage` and `sanitizeUserFacingText` functions to improve handling of billing-related messages.
- Introduced new test cases for various scenarios involving billing messages to ensure accurate processing and output.
- Enhanced the subagent announce flow to correctly manage active descendant runs, preventing premature announcements.
* feat(subagent): enhance workflow guidance and auto-announcement clarity
- Added a new guideline in the subagent system prompt to emphasize trust in push-based completion, discouraging busy polling for status updates.
- Updated documentation to clarify that sub-agents will automatically announce their results, improving user understanding of the workflow.
- Enhanced tests to verify the new guidance on avoiding polling loops and to ensure the accuracy of the updated prompts.
* fix(cron): avoid announcing interim subagent spawn acks
* chore: clean post-rebase imports
* fix(cron): fall back to child replies when parent stays interim
* fix(subagents): make active-run guidance advisory
* fix(subagents): update announce flow to handle active descendants and enhance test coverage
- Modified the announce flow to defer announcements when active descendant runs are present, ensuring accurate status reporting.
- Updated tests to verify the new behavior, including scenarios where no fallback requester is available and ensuring proper handling of finished subagents.
- Enhanced the announce formatting to include an `expectFinal` flag for better clarity in the announcement process.
* fix(subagents): enhance announce flow and formatting for user updates
- Updated the announce flow to provide clearer instructions for user updates based on active subagent runs and requester context.
- Refactored the announcement logic to improve clarity and ensure internal context remains private.
- Enhanced tests to verify the new message expectations and formatting, including updated prompts for user-facing updates.
- Introduced a new function to build reply instructions based on session context, improving the overall announcement process.
* fix: resolve prep blockers and changelog placement (#14447) (thanks @tyler6204)
* fix: restore cron delivery-plan import after rebase (#14447) (thanks @tyler6204)
* fix: resolve test failures from rebase conflicts (#14447) (thanks @tyler6204)
* fix: apply formatting after rebase (#14447) (thanks @tyler6204)
177 lines
4.7 KiB
TypeScript
177 lines
4.7 KiB
TypeScript
import JSON5 from "json5";
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import fs from "node:fs";
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import type { OpenClawConfig } from "../config/config.js";
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import { resolveStorePath } from "../config/sessions/paths.js";
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import { getSubagentDepth, parseAgentSessionKey } from "../sessions/session-key-utils.js";
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import { resolveDefaultAgentId } from "./agent-scope.js";
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type SessionDepthEntry = {
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sessionId?: unknown;
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spawnDepth?: unknown;
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spawnedBy?: unknown;
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};
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function normalizeSpawnDepth(value: unknown): number | undefined {
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if (typeof value === "number") {
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return Number.isInteger(value) && value >= 0 ? value : undefined;
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}
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if (typeof value === "string") {
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const trimmed = value.trim();
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if (!trimmed) {
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return undefined;
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}
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const numeric = Number(trimmed);
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return Number.isInteger(numeric) && numeric >= 0 ? numeric : undefined;
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}
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return undefined;
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}
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function normalizeSessionKey(value: unknown): string | undefined {
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if (typeof value !== "string") {
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return undefined;
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}
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const trimmed = value.trim();
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return trimmed || undefined;
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}
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function readSessionStore(storePath: string): Record<string, SessionDepthEntry> {
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try {
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const raw = fs.readFileSync(storePath, "utf-8");
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const parsed = JSON5.parse(raw);
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if (parsed && typeof parsed === "object" && !Array.isArray(parsed)) {
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return parsed as Record<string, SessionDepthEntry>;
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}
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} catch {
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// ignore missing/invalid stores
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}
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return {};
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}
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function buildKeyCandidates(rawKey: string, cfg?: OpenClawConfig): string[] {
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if (!cfg) {
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return [rawKey];
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}
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if (rawKey === "global" || rawKey === "unknown") {
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return [rawKey];
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}
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if (parseAgentSessionKey(rawKey)) {
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return [rawKey];
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}
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const defaultAgentId = resolveDefaultAgentId(cfg);
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const prefixed = `agent:${defaultAgentId}:${rawKey}`;
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return prefixed === rawKey ? [rawKey] : [rawKey, prefixed];
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}
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function findEntryBySessionId(
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store: Record<string, SessionDepthEntry>,
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sessionId: string,
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): SessionDepthEntry | undefined {
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const normalizedSessionId = normalizeSessionKey(sessionId);
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if (!normalizedSessionId) {
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return undefined;
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}
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for (const entry of Object.values(store)) {
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const candidateSessionId = normalizeSessionKey(entry?.sessionId);
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if (candidateSessionId && candidateSessionId === normalizedSessionId) {
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return entry;
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}
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}
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return undefined;
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}
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function resolveEntryForSessionKey(params: {
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sessionKey: string;
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cfg?: OpenClawConfig;
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store?: Record<string, SessionDepthEntry>;
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cache: Map<string, Record<string, SessionDepthEntry>>;
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}): SessionDepthEntry | undefined {
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const candidates = buildKeyCandidates(params.sessionKey, params.cfg);
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if (params.store) {
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for (const key of candidates) {
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const entry = params.store[key];
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if (entry) {
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return entry;
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}
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}
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return findEntryBySessionId(params.store, params.sessionKey);
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}
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if (!params.cfg) {
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return undefined;
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}
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for (const key of candidates) {
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const parsed = parseAgentSessionKey(key);
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if (!parsed?.agentId) {
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continue;
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}
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const storePath = resolveStorePath(params.cfg.session?.store, { agentId: parsed.agentId });
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let store = params.cache.get(storePath);
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if (!store) {
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store = readSessionStore(storePath);
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params.cache.set(storePath, store);
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}
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const entry = store[key] ?? findEntryBySessionId(store, params.sessionKey);
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if (entry) {
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return entry;
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}
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}
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return undefined;
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}
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export function getSubagentDepthFromSessionStore(
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sessionKey: string | undefined | null,
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opts?: {
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cfg?: OpenClawConfig;
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store?: Record<string, SessionDepthEntry>;
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},
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): number {
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const raw = (sessionKey ?? "").trim();
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const fallbackDepth = getSubagentDepth(raw);
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if (!raw) {
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return fallbackDepth;
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}
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const cache = new Map<string, Record<string, SessionDepthEntry>>();
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const visited = new Set<string>();
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const depthFromStore = (key: string): number | undefined => {
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const normalizedKey = normalizeSessionKey(key);
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if (!normalizedKey) {
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return undefined;
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}
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if (visited.has(normalizedKey)) {
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return undefined;
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}
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visited.add(normalizedKey);
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const entry = resolveEntryForSessionKey({
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sessionKey: normalizedKey,
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cfg: opts?.cfg,
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store: opts?.store,
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cache,
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});
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const storedDepth = normalizeSpawnDepth(entry?.spawnDepth);
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if (storedDepth !== undefined) {
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return storedDepth;
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}
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const spawnedBy = normalizeSessionKey(entry?.spawnedBy);
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if (!spawnedBy) {
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return undefined;
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}
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const parentDepth = depthFromStore(spawnedBy);
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if (parentDepth !== undefined) {
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return parentDepth + 1;
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}
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return getSubagentDepth(spawnedBy) + 1;
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};
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return depthFromStore(raw) ?? fallbackDepth;
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}
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