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* feat(chat-ui): native macOS chat window shell with sessions sidebar, context usage, and slash commands * feat(macos): host redesigned chat window shell and complete gateway chat transport * fix(chat-ui): gate slash panel on catalog support and register window shell shortcuts outside menus * fix(chat-ui): make sidebar selection tags optional and sync programmatic composer text into the focused NSTextView * fix(macos): track in-window session switches for chat window reuse * fix(chat-ui): re-bootstrap in place when deleting the active main session * docs(macos): describe the redesigned native chat window * fix(macos): scope bare global session RPCs to the routing default agent * style(chat-ui): restore blank line between rebased helpers * fix(macos): scope selected global session actions * fix(macos): refresh chat routing identity * fix(chat-ui): hide delete for main sessions * fix(macos): remove duplicate session patch path * fix(chat-ui): resolve sidebar session aliases * fix(chat-ui): isolate sidebar alias resolution * fix(chat-ui): reconcile active session aliases * fix(chat-ui): prefer selected session aliases * chore(i18n): refresh chat window inventory * fix(chat-ui): return sidebar filter result * refactor(chat-ui): split session actions
OpenClaw macOS app (dev + signing)
Quick dev run
# from repo root
scripts/restart-mac.sh
Options:
scripts/restart-mac.sh --no-sign # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign # force code signing (requires cert)
Packaging flow
scripts/package-mac-app.sh
Creates dist/OpenClaw.app and signs it via scripts/codesign-mac-app.sh.
Signing behavior
Auto-selects identity (first match):
- Developer ID Application
- Apple Distribution
- Apple Development
- first available identity
If none found:
- errors by default
- set
ALLOW_ADHOC_SIGNING=1orSIGN_IDENTITY="-"to ad-hoc sign
Team ID audit (Sparkle mismatch guard)
After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.
Skip the audit:
SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh
Library validation workaround (dev only)
If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:
DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh
This adds com.apple.security.cs.disable-library-validation to app entitlements.
Use for local dev only; keep off for release builds.
Useful env flags
SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"ALLOW_ADHOC_SIGNING=1(ad-hoc, TCC permissions do not persist)CODESIGN_TIMESTAMP=off(offline debug)DISABLE_LIBRARY_VALIDATION=1(dev-only Sparkle workaround)SKIP_TEAM_ID_CHECK=1(bypass audit)