Files
openclaw/apps/macos
Peter Steinberger 9eae43bd37 refactor(infra): move exec approvals into the shared SQLite state DB (#114063)
* refactor(infra): move exec approvals into the shared SQLite state DB

Delete the file-runtime exec-approvals store (exec-approvals.json + .lock
sidecar machinery) on both runtimes and make the reserved
exec_approvals_config singleton row canonical. Doctor owns the one-time
import with claim/verify/receipt discipline; runtime fails closed with a
doctor instruction while un-migrated legacy state exists. The wire CAS
contract, socket semantics, and gateway auth-token derivations are
unchanged. Kills the #113929 lock-contention bug class structurally and
nets around -2.9k lines.

* fix(infra): green CI gates and retire file-era exec approvals tests

Break the migration-type import cycle with a leaf contract, regenerate the
plugin-SDK API and native i18n baselines for the intentional surface change,
drop unused exports, and replace the macOS file-era approvals test suite with
SQLite-backed behavior coverage per the obsolete-internals test policy.

* chore: green max-lines ratchet, native i18n baseline, and unused-export scan
2026-07-26 06:39:23 -04:00
..

OpenClaw macOS app (dev + signing)

Quick dev run

# from repo root
scripts/restart-mac.sh

Options:

scripts/restart-mac.sh --no-sign   # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign      # force code signing (requires cert)
scripts/restart-mac.sh --background-only # keep services running without automatic windows

--background-only suppresses first-run onboarding, update and CLI prompts, and the --chat/--dashboard auto-open helpers. Pairing, control-channel, and Mac node services still start. Combine it with --attach-only when an external process owns the local Gateway.

Packaging flow

scripts/package-mac-app.sh

Creates dist/OpenClaw.app and signs it via scripts/codesign-mac-app.sh.

Signing behavior

Auto-selects identity (first match):

  1. Developer ID Application
  2. Apple Distribution
  3. Apple Development
  4. first available identity

If none found:

  • errors by default
  • set ALLOW_ADHOC_SIGNING=1 or SIGN_IDENTITY="-" to ad-hoc sign

Team ID audit (Sparkle mismatch guard)

After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.

Skip the audit:

SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh

Library validation workaround (dev only)

If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:

DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh

This adds com.apple.security.cs.disable-library-validation to app entitlements. Use for local dev only; keep off for release builds.

Useful env flags

  • SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"
  • ALLOW_ADHOC_SIGNING=1 (ad-hoc, TCC permissions do not persist)
  • CODESIGN_TIMESTAMP=off (offline debug)
  • DISABLE_LIBRARY_VALIDATION=1 (dev-only Sparkle workaround)
  • SKIP_TEAM_ID_CHECK=1 (bypass audit)