Files
openclaw/apps/macos
Samuel Rodda 6c252cc54c fix(update): require applied gateway restarts
Require Control UI updates to observe a real gateway process replacement, surface skipped/error update outcomes, and verify the running gateway version after restart.\n\nAdds update.status restart-sentinel plumbing, docs, generated protocol model updates, and changelog attribution.\n\nLocal verification:\n- pnpm test src/gateway/server-methods/update.test.ts src/cli/gateway-cli/run-loop.test.ts src/infra/restart-sentinel.test.ts src/infra/process-respawn.test.ts src/infra/update-runner.test.ts ui/src/ui/app-gateway.node.test.ts ui/src/ui/controllers/config.test.ts\n- git diff --check\n- pnpm exec oxfmt --check --threads=1 CHANGELOG.md docs/gateway/protocol.md docs/gateway/configuration.md docs/web/control-ui.md\n- pnpm docs:check-mdx
2026-04-27 04:07:43 -05:00
..
2026-01-30 03:16:21 +01:00
2026-01-30 03:16:21 +01:00

OpenClaw macOS app (dev + signing)

Quick dev run

# from repo root
scripts/restart-mac.sh

Options:

scripts/restart-mac.sh --no-sign   # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign      # force code signing (requires cert)

Packaging flow

scripts/package-mac-app.sh

Creates dist/OpenClaw.app and signs it via scripts/codesign-mac-app.sh.

Signing behavior

Auto-selects identity (first match):

  1. Developer ID Application
  2. Apple Distribution
  3. Apple Development
  4. first available identity

If none found:

  • errors by default
  • set ALLOW_ADHOC_SIGNING=1 or SIGN_IDENTITY="-" to ad-hoc sign

Team ID audit (Sparkle mismatch guard)

After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.

Skip the audit:

SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh

Library validation workaround (dev only)

If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:

DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh

This adds com.apple.security.cs.disable-library-validation to app entitlements. Use for local dev only; keep off for release builds.

Useful env flags

  • SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"
  • ALLOW_ADHOC_SIGNING=1 (ad-hoc, TCC permissions do not persist)
  • CODESIGN_TIMESTAMP=off (offline debug)
  • DISABLE_LIBRARY_VALIDATION=1 (dev-only Sparkle workaround)
  • SKIP_TEAM_ID_CHECK=1 (bypass audit)