Files
openclaw/apps/macos
David 3ff0c29f9d fix: handle terminal chat send acknowledgements (#91049)
* test: cover terminal chat send acknowledgements

* test: cover Swift terminal chat send acknowledgement

* fix: handle terminal chat send acknowledgements

* fix: align terminal ack web lifecycle options

* test: fix Android terminal ack style

* fix: tidy Android terminal ack helpers

* fix: clear mic pending run after terminal ack

* fix: handle terminal talk mode chat send acks

* fix: handle terminal tui chat send acks

* fix: handle terminal acp chat send acks

* test: add Swift chat message text helper

* test: cover steer terminal chat send acknowledgements

* fix: handle terminal steer chat send acks

* test: cover terminal realtime consult send acks

* fix: reject terminal realtime consult send acks

* test: cover Swift terminal ok chat send ack

* fix: clear Swift pending run on terminal ok ack

* test: cover terminal ack helper callers

* fix: preserve terminal ack helper semantics

* fix: narrow terminal ack type guard

* test: cover mic terminal ack statuses

* fix: preserve mic terminal ack status

* fix: keep mic ack contract internal

* test: fix mic ack import order

* test: cover acp terminal ok ack

* test: narrow acp ok ack assertion

* test: cover redirect terminal acknowledgements

* fix: handle redirect terminal acknowledgements

* fix: settle terminal ack reconnect prompts

* fix: surface Android terminal ack timeouts

* fix(tui): handle detached terminal chat acknowledgements

* fix(tui): report terminal timeout send failures

* fix: satisfy iOS talk-mode SwiftFormat

* fix: keep iOS talk logs compile-safe
2026-06-22 17:27:54 +00:00
..
2026-05-03 13:20:26 +01:00

OpenClaw macOS app (dev + signing)

Quick dev run

# from repo root
scripts/restart-mac.sh

Options:

scripts/restart-mac.sh --no-sign   # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign      # force code signing (requires cert)

Packaging flow

scripts/package-mac-app.sh

Creates dist/OpenClaw.app and signs it via scripts/codesign-mac-app.sh.

Signing behavior

Auto-selects identity (first match):

  1. Developer ID Application
  2. Apple Distribution
  3. Apple Development
  4. first available identity

If none found:

  • errors by default
  • set ALLOW_ADHOC_SIGNING=1 or SIGN_IDENTITY="-" to ad-hoc sign

Team ID audit (Sparkle mismatch guard)

After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.

Skip the audit:

SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh

Library validation workaround (dev only)

If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:

DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh

This adds com.apple.security.cs.disable-library-validation to app entitlements. Use for local dev only; keep off for release builds.

Useful env flags

  • SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"
  • ALLOW_ADHOC_SIGNING=1 (ad-hoc, TCC permissions do not persist)
  • CODESIGN_TIMESTAMP=off (offline debug)
  • DISABLE_LIBRARY_VALIDATION=1 (dev-only Sparkle workaround)
  • SKIP_TEAM_ID_CHECK=1 (bypass audit)