Files
openclaw/apps/ios/Sources/Design/AgentProTab.swift
Peter Steinberger 334e7f3f21 feat(apps): add native mobile Automations parity (#106355)
* fix(apps): address native Skills review feedback

* feat(apps): add native Automations parity

* fix(ios): preserve automation editor selection

* fix(android): page automation discovery

* chore(apps): refresh native source inventory

* fix(ios): refresh invalid automation diagnostics

* chore(apps): sync native localization

* fix(cron): stabilize paginated snapshots

* refactor(cron): split pagination helpers

* fix(apps): address final native review feedback

* chore(apps): refresh native source inventory

* fix(ios): dedupe automation list actions

* chore: keep release note in PR context

* fix(ci): repair current main architecture gates

* fix(ios): default new skill requirement fields

* fix(ios): retain queued automation reservations
2026-07-13 15:35:32 -07:00

238 lines
7.1 KiB
Swift

import OpenClawKit
import OpenClawProtocol
import SwiftUI
struct AgentProTab: View {
@Environment(NodeAppModel.self) var appModel
@Environment(\.scenePhase) var scenePhase
let directRoute: AgentRoute?
let headerLeadingAction: OpenClawSidebarHeaderAction?
let headerTitle: String
let openSettings: (() -> Void)?
@State var overview: AgentOverviewSnapshot?
@State var overviewErrorText: String?
@State var overviewLoading: Bool = false
@State var overviewRefreshGate = AgentOverviewRefreshGate()
@State var agentRosterFilter: AgentRosterFilter = .all
@State var agentSearchPresented = false
@State var agentSearchText = ""
@State var skillFilter: String = ""
@State var skillStatusFilter: SkillStatusFilter = .all
@State var skillMutationBusyKeys: Set<String> = []
@State var skillMutationErrorText: String?
@State var skillMutationStatusText: String?
@State var skillConfigBusyKeys: Set<String> = []
@State var skillConfigMessages: [String: SkillEditorMessage] = [:]
@State var skillAPIKeyDrafts: [String: String] = [:]
@State var skillEditorSelection: SkillEditorSelection?
@State var clawHubQuery: String = ""
@State var clawHubResults: [ClawHubSearchResultLite] = []
@State var clawHubLoading: Bool = false
@State var clawHubErrorText: String?
@State var clawHubInstallSlug: String?
@State var cronActionBusyIDs: Set<String> = []
@State var pendingCronRuns = AgentAutomationPendingRunRegistry()
@State var cronActionStatusText: String?
@State var automationQuery = ""
@State var automationListFilter: AutomationListFilter = .all
@State var automationEditorSelection: AutomationEditorSelection?
enum AgentRoute: Hashable {
case agents
case skills
case instances
case cron
case usage
case dreaming
case files
}
enum SkillStatusFilter: String, CaseIterable, Identifiable {
case all
case enabled
case off
case setup
case blocked
var id: Self {
self
}
var title: String {
switch self {
case .all: String(localized: "All")
case .enabled: String(localized: "Enabled")
case .off: String(localized: "Off")
case .setup: String(localized: "Setup")
case .blocked: String(localized: "Blocked")
}
}
}
enum AgentRosterFilter: String, CaseIterable, Identifiable {
case all
case online
case ready
var id: Self {
self
}
var title: String {
switch self {
case .all: String(localized: "All")
case .online: String(localized: "Online")
case .ready: String(localized: "Ready")
}
}
var systemImage: String {
switch self {
case .all: "person.2"
case .online: "antenna.radiowaves.left.and.right"
case .ready: "checkmark.circle"
}
}
}
enum AutomationListFilter: String, CaseIterable, Identifiable {
case all
case active
case paused
var id: Self {
self
}
var title: String {
switch self {
case .all: String(localized: "All")
case .active: String(localized: "Active")
case .paused: String(localized: "Paused")
}
}
}
enum AgentLayout {
static let cardRadius: CGFloat = OpenClawProMetric.cardRadius
static let filterHeight: CGFloat = 34
static let metricTileHeight: CGFloat = 94
}
enum AgentRosterState: Equatable {
case online
case ready
var color: Color {
switch self {
case .online: OpenClawBrand.ok
case .ready: OpenClawBrand.info
}
}
}
struct SkillEditorSelection: Identifiable {
let id: String
}
struct AutomationEditorSelection: Identifiable {
let initialJob: CronJob
let sourceGatewayID: String
var id: String {
self.initialJob.id
}
}
struct SkillEditorMessage {
let kind: Kind
let text: String
enum Kind {
case success
case error
}
}
init(
directRoute: AgentRoute? = nil,
headerLeadingAction: OpenClawSidebarHeaderAction? = nil,
headerTitle: String = "Agents",
openSettings: (() -> Void)? = nil)
{
self.directRoute = directRoute
self.headerLeadingAction = headerLeadingAction
self.headerTitle = headerTitle
self.openSettings = openSettings
}
var body: some View {
Group {
if let directRoute {
self.directDestination(for: directRoute)
} else {
self.overviewNavigation
}
}
.task(id: self.overviewTaskID) {
await self.refreshOverview(force: false)
}
.sheet(item: self.$skillEditorSelection) { selection in
if let skill = self.skillByKey(selection.id) {
self.skillEditorSheet(skill)
} else {
self.missingSkillEditorSheet
}
}
.sheet(item: self.$automationEditorSelection) { selection in
AgentAutomationDetailScreen(
initialJob: selection.initialJob,
sourceGatewayID: selection.sourceGatewayID,
pendingRunRegistry: self.pendingCronRuns,
onRunQueued: { runID, processInstanceID in
self.reservePendingCronRun(
jobID: selection.initialJob.id,
runID: runID,
processInstanceID: processInstanceID,
sourceGatewayID: selection.sourceGatewayID)
},
onChanged: {
Task { await self.refreshOverview(force: true) }
})
}
}
private var overviewNavigation: some View {
NavigationStack {
ZStack {
OpenClawProBackground()
ScrollView {
VStack(alignment: .leading, spacing: 18) {
self.rosterHeader
self.agentFilters
self.agentsSection
self.operationsSection
self.dreamingSection
self.cronSection
}
.padding(.vertical, 18)
}
.refreshable {
await self.refreshOverview(force: true)
}
}
.navigationBarHidden(true)
.navigationDestination(for: AgentRoute.self) { route in
self.destination(for: route)
}
}
}
private func directDestination(for route: AgentRoute) -> some View {
self.destination(for: route)
.toolbar(
route != .agents && self.directHeaderLeadingAction(for: route) != nil ? .hidden : .visible,
for: .navigationBar)
}
}