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ci: split core runtime cron shard
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@@ -56,7 +56,7 @@ Scope logic lives in `scripts/ci-changed-scope.mjs` and is covered by unit tests
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- **CI routing-only edits, selected cheap core-test fixture edits, and narrow plugin contract helper/test-routing edits** use a fast Node-only manifest path: `preflight`, security, and a single `checks-fast-core` task. That path skips build artifacts, Node 22 compatibility, channel contracts, full core shards, bundled-plugin shards, and additional guard matrices when the change is limited to the routing or helper surfaces the fast task exercises directly.
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- **Windows Node checks** are scoped to Windows-specific process/path wrappers, npm/pnpm/UI runner helpers, package manager config, and the CI workflow surfaces that execute that lane; unrelated source, plugin, install-smoke, and test-only changes stay on the Linux Node lanes.
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The slowest Node test families are split or balanced so each job stays small without over-reserving runners: channel contracts run as three weighted shards, core unit fast/support lanes run separately, core runtime infra is split between state and process/config shards, auto-reply runs as balanced workers (with the reply subtree split into agent-runner, dispatch, and commands/state-routing shards), and agentic gateway/server configs are split across chat/auth/model/http-plugin/runtime/startup lanes instead of waiting on built artifacts. Broad browser, QA, media, and miscellaneous plugin tests use their dedicated Vitest configs instead of the shared plugin catch-all. Include-pattern shards record timing entries using the CI shard name, so `.artifacts/vitest-shard-timings.json` can distinguish a whole config from a filtered shard. `check-additional` keeps package-boundary compile/canary work together and separates runtime topology architecture from gateway watch coverage; the boundary guard list is striped across four matrix shards, each running selected independent guards concurrently and printing per-check timings. The expensive Codex happy-path prompt snapshot drift check runs for manual CI and for prompt-affecting changes only, so normal unrelated Node changes do not wait behind cold prompt snapshot generation while prompt drift is still pinned to the PR that caused it; the same flag skips prompt snapshot Vitest generation inside the built-artifact core support-boundary shard. Gateway watch, channel tests, and the core support-boundary shard run concurrently inside `build-artifacts` after `dist/` and `dist-runtime/` are already built.
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The slowest Node test families are split or balanced so each job stays small without over-reserving runners: channel contracts run as three weighted shards, core unit fast/support lanes run separately, core runtime infra is split between state, process/config, cron, and shared shards, auto-reply runs as balanced workers (with the reply subtree split into agent-runner, dispatch, and commands/state-routing shards), and agentic gateway/server configs are split across chat/auth/model/http-plugin/runtime/startup lanes instead of waiting on built artifacts. Broad browser, QA, media, and miscellaneous plugin tests use their dedicated Vitest configs instead of the shared plugin catch-all. Include-pattern shards record timing entries using the CI shard name, so `.artifacts/vitest-shard-timings.json` can distinguish a whole config from a filtered shard. `check-additional` keeps package-boundary compile/canary work together and separates runtime topology architecture from gateway watch coverage; the boundary guard list is striped across four matrix shards, each running selected independent guards concurrently and printing per-check timings. The expensive Codex happy-path prompt snapshot drift check runs for manual CI and for prompt-affecting changes only, so normal unrelated Node changes do not wait behind cold prompt snapshot generation while prompt drift is still pinned to the PR that caused it; the same flag skips prompt snapshot Vitest generation inside the built-artifact core support-boundary shard. Gateway watch, channel tests, and the core support-boundary shard run concurrently inside `build-artifacts` after `dist/` and `dist-runtime/` are already built.
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Android CI runs both `testPlayDebugUnitTest` and `testThirdPartyDebugUnitTest` and then builds the Play debug APK. The third-party flavor has no separate source set or manifest; its unit-test lane still compiles the flavor with the SMS/call-log BuildConfig flags, while avoiding a duplicate debug APK packaging job on every Android-relevant push.
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@@ -304,16 +304,22 @@ const SPLIT_NODE_SHARDS = new Map([
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],
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requiresDist: false,
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},
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{
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shardName: "core-runtime-cron",
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configs: ["test/vitest/vitest.cron.config.ts"],
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requiresDist: false,
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runner: "blacksmith-4vcpu-ubuntu-2404",
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},
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{
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shardName: "core-runtime-shared",
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configs: [
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"test/vitest/vitest.acp.config.ts",
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"test/vitest/vitest.cron.config.ts",
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"test/vitest/vitest.shared-core.config.ts",
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"test/vitest/vitest.tasks.config.ts",
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"test/vitest/vitest.utils.config.ts",
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],
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requiresDist: false,
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runner: "blacksmith-4vcpu-ubuntu-2404",
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},
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],
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],
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@@ -188,16 +188,21 @@ describe("scripts/lib/ci-node-test-plan.mjs", () => {
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runner: undefined,
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shardName: "core-runtime-media-ui",
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},
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{
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configs: ["test/vitest/vitest.cron.config.ts"],
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requiresDist: false,
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runner: "blacksmith-4vcpu-ubuntu-2404",
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shardName: "core-runtime-cron",
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},
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{
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configs: [
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"test/vitest/vitest.acp.config.ts",
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"test/vitest/vitest.cron.config.ts",
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"test/vitest/vitest.shared-core.config.ts",
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"test/vitest/vitest.tasks.config.ts",
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"test/vitest/vitest.utils.config.ts",
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],
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requiresDist: false,
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runner: undefined,
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runner: "blacksmith-4vcpu-ubuntu-2404",
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shardName: "core-runtime-shared",
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},
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]);
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