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openclaw/docs/tools/goal.md
Peter Steinberger 1b44efec8c feat(ui): redesign session goal into interactive composer pill with elapsed time and /goal edit (#100736)
* feat(ui): redesign session goal into interactive composer pill with elapsed time and /goal edit

* docs: align goal command table cell padding

* docs: regenerate docs map for goal Control UI section
2026-07-06 09:42:49 +01:00

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11 KiB
Markdown

---
doc-schema-version: 1
summary: "Session goals: durable per-session objectives, /goal controls, model goal tools, token budgets, and TUI status"
read_when:
- You want OpenClaw to keep one objective visible across a long session
- You need to pause, resume, block, complete, or clear a session goal
- You want to understand the get_goal, create_goal, and update_goal tools
- You want to see how goals appear in the TUI
title: "Goal"
---
# Goal
A **goal** is one durable objective attached to the current OpenClaw session.
It gives the agent and the operator a shared target for long-running work,
without turning that target into a background task, reminder, cron job, or
standing order.
Goals are session state: they move with the session key, survive process
restarts, and appear in `/goal`, the model-facing goal tools, and the TUI
footer.
## Quick start
```text
/goal start get CI green for PR 87469 and push the fix
/goal
/goal edit get CI green for PR 87469, push the fix, and update docs
/goal pause waiting for CI
/goal resume
/goal complete pushed and verified
/goal clear
```
`start` is optional: `/goal get CI green for PR 87469` also creates a goal,
since any text after `/goal` that is not a known action word is treated as a
new objective.
## What goals are for
Use a goal when a session has a concrete outcome that should stay visible
across many turns:
- A PR closeout: fix, verify, autoreview, push, and open or update the PR.
- A debug run: reproduce the bug, identify the owning surface, patch, and
prove the fix.
- A docs pass: read the relevant docs, write the new page, cross-link it, and
verify the docs build.
- A maintenance task: inspect current state, make bounded changes, run the
right checks, and report what changed.
A goal is not a task queue. Use [Task Flow](/automation/taskflow),
[tasks](/automation/tasks), [cron jobs](/automation/cron-jobs), or
[standing orders](/automation/standing-orders) when work should run detached,
repeat on a schedule, fan out into managed sub-work, or persist as a policy.
## Command reference
`/goal` with no arguments prints the current goal summary:
```text
Goal
Status: active
Objective: get CI green for PR 87469 and push the fix
Tokens used: 12k
Token budget: 12k/50k
Commands: /goal edit <objective>, /goal pause, /goal complete, /goal clear
```
| Command | Effect |
| --------------------------------------------------- | ------------------------------------------------------------------------ |
| `/goal` or `/goal status` | Show the current goal. |
| `/goal start <objective>` | Create a new goal for the current session. |
| `/goal set <objective>`, `/goal create <objective>` | Aliases for `start`. |
| `/goal <objective>` | Also creates a new goal (any text that is not a recognized action word). |
| `/goal edit <objective>` | Reword the current objective; status and token accounting stay put. |
| `/goal pause [note]` | Pause an active goal. |
| `/goal resume [note]` | Resume a paused, blocked, usage-limited, or budget-limited goal. |
| `/goal complete [note]` | Mark the goal achieved. |
| `/goal done [note]` | Alias for `complete`. |
| `/goal block [note]` | Mark the goal blocked. |
| `/goal blocked [note]` | Alias for `block`. |
| `/goal clear` | Remove the goal from the session. |
Only one goal can exist on a session at a time. Starting a second goal fails
with `Goal error: goal already exists` until the current one is cleared.
`/goal start` does not take a token-budget flag; a budget can only be set
through the model-facing `create_goal` tool.
## Statuses
- `active`: the session is pursuing the goal.
- `paused`: the operator paused the goal; `/goal resume` makes it active
again.
- `blocked`: the agent or operator reported a real blocker; `/goal resume`
makes it active again when new information or state is available.
- `budget_limited`: the configured token budget was reached; `/goal resume`
restarts pursuit from the same objective with a fresh budget window.
- `usage_limited`: reserved for a future usage-limit stop state; `/goal
resume` restarts pursuit the same way.
- `complete`: the goal was achieved. Complete goals are terminal; use `/goal
clear` before starting another goal.
`/new` and `/reset` clear the current session goal, since they intentionally
start fresh session context.
## Token budgets
Goals can have an optional positive token budget, set through the
`create_goal` tool's `token_budget` parameter. The budget is measured from the
session's fresh token count at goal-creation time. If the session only has a
stale or unknown token snapshot when the goal starts, OpenClaw waits for the
next fresh snapshot and uses that as the baseline, so tokens spent before the
goal existed are not charged to it.
When usage reaches the budget, the goal moves to `budget_limited`. This does
not delete the goal or erase the objective; it tells the operator and the
agent that the goal is no longer actively being pursued until it is resumed or
cleared. Resuming starts a new budget window at the current fresh token
count.
Token budgets are a session-goal guardrail, not a billing cap. Provider
quota, cost reporting, and context-window behavior still use the normal
OpenClaw usage and model controls.
## Model tools
OpenClaw exposes three goal tools to agent harnesses:
| Tool | Purpose |
| ------------- | ------------------------------------------------------------------------------------------------------------------------ |
| `get_goal` | Read the current session goal: status, objective, token usage, and token budget. |
| `create_goal` | Create a goal only when the user or system instructions explicitly request one. Fails if the session already has a goal. |
| `update_goal` | Mark the goal `complete` or `blocked`. |
The model cannot silently pause, resume, clear, or replace a goal. Those stay
operator/session controls through `/goal` and reset commands, so the agent
can report achievement or a genuine blocker without quietly moving the
target.
`update_goal` should mark a goal `complete` only when the objective is
actually achieved. It should mark a goal `blocked` only after the same
blocking condition recurs for at least three consecutive goal turns, not for
ordinary difficulty or missing polish.
## Goal context on every turn
Every user/chat turn with an active goal includes this user-role context line:
```text
Active goal: <objective> — advance it or update its status (get_goal/update_goal).
```
OpenClaw keeps the line compact by truncating long objectives. Paused,
blocked, budget-limited, usage-limited, and complete goals are not injected,
so an operator stop remains in effect until the goal is resumed.
## Control UI
The web Control UI shows the goal as a compact pill above the chat composer:
a status icon, the status label (for example `Pursuing goal`), the truncated
objective, and a live elapsed timer.
The pill carries inline controls:
- **Pencil** prefills the composer with `/goal edit <objective>` so the
objective can be reworded and submitted.
- **Pause / resume** toggles between `/goal pause` and `/goal resume` based
on the current status.
- **Trash** sends `/goal clear`.
- **Chevron** expands the pill to show the full objective, the latest status
note, token usage, and elapsed time.
The action buttons are hidden while the composer cannot send (for example
when the gateway connection is down); the expand chevron keeps working.
## TUI
The TUI footer keeps the active session's goal visible next to the agent,
session, and model fields, before token/mode indicators.
Footer examples:
- `Pursuing goal (12k/50k)` for an active goal with a token budget.
- `Goal paused (/goal resume)` for a paused goal.
- `Goal blocked (/goal resume)` for a blocked goal.
- `Goal hit usage limits (/goal resume)` for a usage-limited goal.
- `Goal unmet (50k/50k)` for a budget-limited goal.
- `Goal achieved (42k)` for a completed goal.
The footer is intentionally compact. Use `/goal` for the full objective,
note, token budget, and available commands.
## Channel behavior
`/goal` works in command-capable OpenClaw sessions, including the TUI and
chat surfaces that permit text commands. Goal state is attached to the
session key, not the transport, so two surfaces sharing a session key see the
same goal.
Goal state is not a delivery directive: it does not force replies through a
channel, change queue behavior, approve tools, or schedule work.
## Troubleshooting
| Message | Meaning |
| -------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------- |
| `Goal error: goal already exists` | The session already has a goal. Use `/goal` to inspect it, `/goal complete` if done, or `/goal clear` before starting a different objective. |
| `Goal error: goal not found` | The session has no goal yet. Start one with `/goal start <objective>`. |
| `Goal error: goal is already complete` | The goal is terminal. Clear it before starting or resuming another objective. |
If token usage shows `0` or looks stale, the active session may not have a
fresh token snapshot yet. Usage refreshes as OpenClaw records session usage
and transcript-derived totals.
## Related
- [Slash commands](/tools/slash-commands)
- [TUI](/web/tui)
- [Session tool](/concepts/session-tool)
- [Compaction](/concepts/compaction)
- [Task Flow](/automation/taskflow)
- [Standing orders](/automation/standing-orders)