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* refactor(config): consolidate media model lists * refactor(config): unify memory configuration * refactor(config): consolidate TTS ownership * refactor(config): move typing policy to agents * refactor(config): retire product-level config surfaces * refactor(config): share scoped tool policy type * chore(config): refresh generated baselines * fix(config): honor agent typing overrides * fix(config): migrate sibling config consumers * refactor(infra): keep base64url decoder private * fix(config): strip invalid legacy TTS values * chore(config): refresh rebased baseline hash * fix(doctor): route legacy messages.tts.realtime voice to talk during tts move * refactor(config): polish final layout names * refactor(config): freeze retired tuning defaults * feat(config): add fast mode default symmetry * refactor(config): key agent entries by id * docs(config): update final layout reference * test(config): cover final layout migrations * chore(config): refresh final layout baselines * fix(config): align final layout runtime readers * fix(config): align remaining readers * fix(config): stabilize final layout migrations * fix(config): finalize config projection proof * fix(config): address final layout review * docs(release): preserve historical config names * fix(config): complete keyed agent migration * fix(config): close final migration gaps * fix(config): finish full-branch review * fix(config): complete runtime secret detection * fix(config): close final review findings * fix(config): finish canonical docs and heartbeat migration * fix(config): integrate latest main after rebase * refactor(env): isolate test-only controls * refactor(env): isolate build and development controls * refactor(env): collapse process identity indirection * refactor(env): remove duplicate config and temp aliases * docs(env): define the operator-facing allowlist * ci(env): ratchet production variable count * fix(env): remove stale provider helper import * fix(env): make ratchet sorting explicit * test(env): keep test seam in dead-code audit * test(env): cover ratchet growth and boundary; document surface budgets * docs(config): document tier-eval consolidations * docs(config): clarify speech preference ownership * test(memory): align retired tuning fixtures * refactor(memory): freeze engine heuristics * refactor(config): apply tier-eval tranche * refactor(tts): move persona shaping to providers * refactor(compaction): move prompt policy to providers * test(config): align hookified prompt fixtures * chore(deadcode): classify test-only exports * chore(github): remove unused spawn helper * chore(deadcode): classify queue diagnostics * chore(deadcode): remove unused lane snapshot export * chore(plugin-sdk): ratchet consolidated surface * fix(config): integrate latest main after rebase
179 lines
8.1 KiB
Markdown
179 lines
8.1 KiB
Markdown
---
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summary: "Camera capture on iOS, Android, macOS, and Linux nodes for photos and short video clips"
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read_when:
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- Adding or modifying camera capture on node platforms
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- Extending agent-accessible MEDIA temp-file workflows
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title: "Camera capture"
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---
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OpenClaw supports camera capture for agent workflows on paired **iOS**, **Android**, **macOS**, and **Linux** nodes: capture a photo (`jpg`) or a short video clip (`mp4`, with optional audio) via Gateway `node.invoke`.
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All camera access is gated behind a user-controlled setting per platform.
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## iOS node
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### iOS user setting
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- iOS Settings tab → **Camera** → **Allow Camera** (`camera.enabled`).
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- Default: **on** (missing key is treated as enabled).
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- When off: `camera.*` commands return `CAMERA_DISABLED`.
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### iOS commands (via Gateway `node.invoke`)
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- `camera.list`
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- Response payload: `devices` — array of `{ id, name, position, deviceType }`.
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- `camera.snap`
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- Params:
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- `facing`: `front|back` (default: `front`)
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- `maxWidth`: number (optional; default `1600`)
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- `quality`: `0..1` (optional; default `0.9`, clamped to `[0.05, 1.0]`)
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- `format`: currently `jpg`
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- `delayMs`: number (optional; default `0`, internally capped at `10000`)
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- `deviceId`: string (optional; from `camera.list`)
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- Response payload: `format: "jpg"`, `base64`, `width`, `height`.
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- Payload guard: photos are recompressed to keep the base64-encoded payload under 5MB.
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- `camera.clip`
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- Params:
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- `facing`: `front|back` (default: `front`)
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- `durationMs`: number (default `3000`, clamped to `[250, 60000]`)
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- `includeAudio`: boolean (default `true`)
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- `format`: currently `mp4`
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- `deviceId`: string (optional; from `camera.list`)
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- Response payload: `format: "mp4"`, `base64`, `durationMs`, `hasAudio`.
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### iOS foreground requirement
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Like `canvas.*`, the iOS node only allows `camera.*` commands in the **foreground**. Background invocations return `NODE_BACKGROUND_UNAVAILABLE`.
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### CLI helper
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The easiest way to get media files is via the CLI helper, which writes decoded media to a temp file and prints the saved path.
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```bash
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openclaw nodes camera snap --node <id> # default: both front + back (2 MEDIA lines)
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openclaw nodes camera snap --node <id> --facing front
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openclaw nodes camera clip --node <id> --duration 3000
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openclaw nodes camera clip --node <id> --no-audio
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```
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`nodes camera snap` defaults to `--facing both`, capturing both front and back to give the agent both views; pass `--device-id` with a single explicit facing (`both` is rejected when `--device-id` is set). Output files are temporary (in the OS temp directory) unless you build your own wrapper.
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## Android node
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### Android user setting
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- Android Settings sheet → **Camera** → **Allow Camera** (`camera.enabled`).
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- **Fresh installs default to off.** Existing installs that predate this setting are migrated to **on** so upgrades do not silently lose previously working camera access.
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- When off: `camera.*` commands return `CAMERA_DISABLED: enable Camera in Settings`.
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### Permissions
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- `CAMERA` is required for both `camera.snap` and `camera.clip`; missing/denied permission returns `CAMERA_PERMISSION_REQUIRED`.
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- `RECORD_AUDIO` is required for `camera.clip` when `includeAudio` is `true`; missing/denied permission returns `MIC_PERMISSION_REQUIRED`.
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The app prompts for runtime permissions when possible.
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### Android foreground requirement
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Like `canvas.*`, the Android node only allows `camera.*` commands in the **foreground**. Background invocations return `NODE_BACKGROUND_UNAVAILABLE: command requires foreground`.
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### Android commands (via Gateway `node.invoke`)
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- `camera.list`
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- Response payload: `devices` — array of `{ id, name, position, deviceType }`.
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- `camera.snap`
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- Params: `facing` (`front|back`, default `front`), `quality` (default `0.95`, clamped to `[0.1, 1.0]`), `maxWidth` (default `1600`), `deviceId` (optional; unknown id fails with `INVALID_REQUEST`).
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- Response payload: `format: "jpg"`, `base64`, `width`, `height`.
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- Payload guard: recompressed to keep base64 under 5MB (same budget as iOS).
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- `camera.clip`
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- Params: `facing` (default `front`), `durationMs` (default `3000`, clamped to `[200, 60000]`), `includeAudio` (default `true`), `deviceId` (optional).
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- Response payload: `format: "mp4"`, `base64`, `durationMs`, `hasAudio`.
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- Payload guard: raw MP4 is capped at 18MB before base64 encoding; oversize clips fail with `PAYLOAD_TOO_LARGE` (reduce `durationMs` and retry).
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## macOS app
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### macOS user setting
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The macOS companion app exposes a checkbox:
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- **Settings → General → Allow Camera** (`openclaw.cameraEnabled`).
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- Default: **off**.
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- When off: camera requests return `CAMERA_DISABLED: enable Camera in Settings`.
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### CLI helper (node invoke)
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Use the main `openclaw` CLI to invoke camera commands on the macOS node.
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```bash
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openclaw nodes camera list --node <id> # list camera ids
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openclaw nodes camera snap --node <id> # prints saved path
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openclaw nodes camera snap --node <id> --max-width 1280
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openclaw nodes camera snap --node <id> --delay-ms 2000
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openclaw nodes camera snap --node <id> --device-id <id>
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openclaw nodes camera clip --node <id> --duration 10s # prints saved path
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openclaw nodes camera clip --node <id> --duration-ms 3000 # prints saved path (legacy flag)
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openclaw nodes camera clip --node <id> --device-id <id>
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openclaw nodes camera clip --node <id> --no-audio
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```
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- `openclaw nodes camera snap` defaults to `maxWidth=1600` unless overridden.
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- `camera.snap` waits `delayMs` (default 2000ms, clamped to `[0, 10000]`) after warm-up/exposure settle before capturing.
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- Photo payloads are recompressed to keep base64 under 5MB.
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## Linux node host
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The bundled Linux Node plugin adds camera capture to the CLI `openclaw node` service. It works on a headless host and does not require the Linux desktop app.
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Camera access defaults to off. Enable it under the plugin entry, then restart the node service so its Gateway advertisement is rebuilt:
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```json5
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{
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plugins: {
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entries: {
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"linux-node": {
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config: {
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camera: { enabled: true },
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},
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},
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},
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},
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}
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```
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Requirements:
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- FFmpeg with V4L2 input, `libx264`, and AAC support
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- a `/dev/video*` device readable by the node-service user; on common distributions, add that user to the `video` group
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- for clips with the default `includeAudio: true`, a working PulseAudio server or PipeWire PulseAudio compatibility layer with a default source
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Linux returns capture-capable, readable V4L2 device paths from `camera.list`; FFmpeg probes each `/dev/video*` candidate and omits metadata or output-only nodes. Device `position` is `unknown`, so facing requests without `deviceId` produce one `unknown`-position photo or clip instead of claiming a front or back camera. Use `deviceId` when a host has multiple cameras. `camera.snap` uses FFmpeg input warm-up for `delayMs` and preserves aspect ratio while limiting width. `camera.clip` records microphone audio as the MP4 audio track; OpenClaw deliberately exposes no standalone microphone command.
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The plugin uses `libx264` for MP4 video and does not silently change codecs. An FFmpeg build without the required input or encoders returns `CAMERA_UNAVAILABLE`. Photos and clips that would exceed the 25MB base64 payload budget fail with `PAYLOAD_TOO_LARGE`.
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`camera.snap` and `camera.clip` remain dangerous commands. Add them to `gateway.nodes.commands.allow` only when you intend to arm capture; enabling the plugin alone does not bypass Gateway policy.
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## Safety + practical limits
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- Camera and microphone access trigger the usual OS permission prompts (and require usage strings in `Info.plist`).
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- Video clips are capped at 60s to avoid oversized node payloads (base64 overhead plus message limits).
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## macOS screen video (OS-level)
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For _screen_ video (not camera), use the macOS companion:
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```bash
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openclaw nodes screen record --node <id> --duration 10s --fps 15 # prints saved path
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```
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Requires macOS **Screen Recording** permission (TCC).
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## Related
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- [Image and media support](/nodes/images)
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- [Media understanding](/nodes/media-understanding)
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- [Location command](/nodes/location-command)
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